Howdy,
If you mean the 1.05 version, here ya go :smoke:
I also have a 1.06x5 version also. It was the last update for BTR. The latest oob would have been 1.06a, but I don't have it. If anyone wants to share it, that would be very cool.
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Gary Grigsby's 12 O'Clock High-Bombing the Reich: Version 1.06x5 README FILE
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Version Indicator - After installing Version 1.06x5, check the bottom left hand corner of the
Start-Up Screen. If installed properly, version number "1.06x5" should be displayed.
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SPECIAL THANKS - to Jean-Claude Lorusso.
Best read at FULL SCREEN to display formating properly.
For additional information or assistance, check out the Talonsoft Forum Boards, or the BTR Home Page at
http://pages.prodigy.net/jeanluc200/ For additional info or concerns, email can be sent to
[email protected]
***CAUTION***
Note- Files will be overwritten during extraction. These zip enclosure's will overwrite your current, existing files; thus if you don't want your revised OB/OA files to be overwritten, either: back up your existing files; rename them; or do not extract the enclosed "Stock" data files. Just extracting the Exec. and the Readme will suffice for most people. The BTR.exe should be extracted to your Talonsoft TOH_BTR directory. The data files, if needed, to your BTR data directory. These data files will not affect any current or saved games.
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NEW FEATURES / ENHANCEMENTS (Version 1.06x5)
(1) Increased the number of transfer operations to 500.
(2) Recon button for 205 Group added.
(3) Added "Night Intruder" button to MTO.
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BUG FIXES (Version 1.06x5)
(1) Numerous Campaign '43 and '44 "Stock" OB data-base errors fixed: Spandau area targetting glitch; eliminated possibility of phantom units being generated or consuming aircraft and other resources, etc. For more comprehensive and detailed OB/OA's and data base fixes and streamlining, it is recommended to use the revised OB/OA's available at the 'BTR Home Page'.
(2) Dive bombers will lose more accuracy due to disruption and damage.
(3) Fixed a bug in the strafe-attack routine- concerns which cannons were fired during a strafe attack.
(4) Some adjustments made to the attractiveness of Allied Recce, i.e. acting as magnets to nearby Axis a/c.
(5) Removed "Change Aircraft" button from OB detail screen.
(6) Some adjustments made to date of return of over-run Axis air units in the Foggia Main region.
(7) Some adjustments made to ensure Romanian units surrender when country is over-run.
(8) Additional adjustments made to reduce the AI's propensity for wholesale engine changeovers.
(9) Fixed a bug in "Plot all Intruders".
(10) Excessive Allied Mission Hang: To prevent hang-up, the AI will no longer auto-build raids higher than 180.
Mission maximum is 200.