Minute ten: In the North matteponk has no armor left to stop LB's two vet T34s (an "X" represents dead armor) - one T34 stays put and area fires a MG42 team into a state of panic, while the other penetrates deeply into Matteponk's backfield.
A well-placed German gun or schrek team would end this kind of cocky move, but there are none back there.
Over to the South, Matteponks last three healthy AFVs are hoping for the best. The IVJ on the left is going to try to area fire the church down. The IV70 will guard the middle, and the IVJ on the right will try to stem the tide of LBs flanking T34s to the right.
But it's not to be - the green IVJ on the right gets one shot off at the church before a T34 comes knocking. As we've seen elsewhere, the sluggish green crew tries to turn their slow turret in time, but can't.
Several T34s approach the lone IV70 in the middle - he gets one! But the combined shells coming back at him leave him gun damaged. Now ALL THREE of Matteponk's remaining IV70s are gun damaged. What's the deal? An inherent flaw in that model?
The last good AFV Matteponk has does everything right - it approaches unbuttoned with a cover arc on "hunt" - spots a T34 at a good angle, fires, penetrates - the crew gives a victory shout. But wait - as the final seconds of the minute tick off the T34 turret starts turning - oh crap - it's still alive! The green crew frantically try to reload before they end up like the others.
"Most sorts of diversion in men, children, and other animals, are in imitation of fighting." - Jonathan Swift