Gordons HQ Wrote:This is all very fine guys and a great discussion, but I think we are getting a little off track and should be dealing only with one issue at a time.
Unfortunately when topics get discussed on this forum they tend to drift. It is nothing intentional, it just happens. If one really feels that a topic has been taken over and is being ruined by a poster/posters then one should use the report button so that the mods can become aware of the situation.
Quote:Just a reminder, the issue I was bringing up was the overuse of shoot and scoot in PBEM games.
With all due respect you have no real way of knowing if it is overused or not. You can logicaly only speak to your games. It has not been my experience in the 10 years I have been playing the game that scoot and shoot is a problem at all. It can be countered with effective planing and I have seen people mess it up with disastorous results.
One of the ways you can deal with the problems you have with shoot and scoot tactics by playing like minded opponents.
This suggestion I offer would give you a measure of relief from scoot and shoot while keeping it the game for others.
Quote:Thus making the games an unrealistic simulation of what occurred on the battlefields of WWII.
It is not unrealistic. Shoot and scoot was used considerably in WW2.
An infantry man would pop his head up from cover take a shot move a few yards and do it again. Tank doctrine from many countries was to move into hull down position, take a few shots and back out and go find another spot.
Units did not just stand there for 6 minutes or so blasting away. The historical evidence I have read does suggests otherwise.
Quote:There have been some good ideas put forward which may discourage the overuse of this tactic.
I am very curious as to what other tactics you don't like.
I think the beauty of the game is that you can try different things.
I mean if we all want a 100% historical simulation than it seems to me that there is no real reason to play. For a 100% historical simulation one would just need to pick a battle hit a button and watch the battle unfold as it happened.
Its not what I would want in the game as I want to see if I can alter history with my play, but to each his own.
Quote:Although I have no idea whether any of these are able to be designed into the game, or indeed if that is what others would like to see done. However it is giving us food for thought and perhaps Jason could answer that for us.
I personally do not see many people clamoring for this change at all.
I truly think that you could not remove shoot and scoot from the game. Most motorized / mechanized units will always be able to pop out one hex, take a shot and duck back. The only way to prevent that is if the game does not allow you to fire if you move during the turn. Then it becomes a different game all together.
Quote:IMO I think it would improve the game and it seems I am not alone in this thought.
I totally agree that you are not alone in your thoughts. Just as I know that I am not alone in my thoughts on shoot and scoot.
Quote:Exactly how many others agree we may never know unless you add your comments and thoughts.
I would think that the fact that only a handful of members posted on this subject may indicate that the majority of people are satisfied with the game as is or don't find it enough of an issue to get involved with.
Quote:I think any discussions on the ranges of vehicles and other aspects members want to discuss then please could they start a new thread.
Like I said above thread tend to wander on this forum.
Thanx!
Hawk