zeiss Wrote:Why not just simple make a rule before the battle that you don't allow renaming of units.. and a rule to limit z-fire will make the replay less boring for those who has that problem..
Vesku Wrote:and then there are those who pop up a Sherman on the hill, fire once, rename it to another model of Sherman and fire a second shot, rename to yet another model and fire a third shot ....
Will this (cheesy tactic) actually work in practice? Your opponent must first spot the name change and then actually be conned by the parade of different tank models that fires 1-2 shots.
Hello Vesku, Zeiss,
well, I'm guilty of re-naming units.. but I always rename like units with the same name.. something appropriate.. M4 shermans = 'Tommy Cooker'.. M3 Stuarts = "Tin Can".. sometimes I'll pull names out of a favorite movie: Sniper = 'seeker', AT gun = 'Bludger'..
IIRC, in all the games, the computer informs you of what is shooting and if the name has been changed, then if you called the unit 'fly-swatter', you see a report of fly-swatter firing.. and yes, it's possible to rename a unit in between shots..
While, I might re-name things, I do it more for the humor than the fog of war factor.. recent game with Gunslinger saw my 1940 USA troops vs his Germans.. tin can's (Stuart tanks) Rough Riders (dismounted cavalry troops) Red-Necks (Regular Infantry), pop-guns (81mm mortars), wagons (2.5t trucks), squirt-guns (MG's), poor quality FO became 'Blind Man'.. etc
I don't see any real harm.. as long as once the name is changed, it stays that way and all the like units are named the same.. re-naming after shooting.. not nice at all..
Greybeard