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Setup for German Tracked Artillery
12-18-2009, 09:36 AM, (This post was last modified: 12-18-2009, 09:48 AM by Tanker Mike.)
#1
Setup for German Tracked Artillery
Hello,

After installing Windows 7, I am getting to know Bulge 44 after a few months of not playing it. I am running v1.08 with the 20090901 Volcano Man updates. In the _Alt scenarios, I've noticed that the German Tracked Artillery is not requiring any setup after moving. Is that right? Did something change or is my brain getting feeble!?

Yes, I have the Artillery Setup Box checked.

Tanker Mike
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12-18-2009, 09:56 AM,
#2
RE: Setup for German Tracked Artillery
Mike - from the Doc under Supply:

"If the side has the Parameter set to 100%, then there is no setup effect for any artillery unit. If the Parameter value is at least 90%, then Self-Propelled artillery units are not affected by setup. Units can move, unlimber and be available to fire on the next turn or even the current turn if sufficient movement points remain."
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12-25-2009, 02:00 AM,
#3
RE: Setup for German Tracked Artillery
It would be nice if art set up could be changed in the editor

For...
Diff nations an d diff types

Like those monster Russian Rockets and normal units

SP art etc

Cav
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12-25-2009, 08:37 AM,
#4
RE: Setup for German Tracked Artillery
cavalry corps Wrote:It would be nice if art set up could be changed in the editor

For...
Diff nations an d diff types

Like those monster Russian Rockets and normal units

SP art etc

When you consider Setup is more than just putting the guns in line to shot - rather it involves the comms to the front lines ect, than I would think setting the Russian PDT Value to less than 90% would work, wouldn't it?
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