• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Question: Hidden objectives with asymmetric scoring
05-29-2010, 01:17 AM,
#1
Question: Hidden objectives with asymmetric scoring
How are points awarded for Hidden objectives with asymmetric scoring when the hex changes hands more than once? According to the User Manual, “Hidden” objectives are the same as “Normal” objectives, meaning that they can change ownership any number of times during a scenario.

Just as an example in a fictitious ten turn scenario, if a 2-point Hidden objective hex is under German control to start the game and the Allies take that Hidden objective on turn 4, the Germans retake the hex on turn 6, and then the Allies retake it again on turn 8 – how many victory points do the Allies get overall from that? I am guessing 10 points (for owning it in turns 4, 5, 8, 9, 10 at two points per turn). And would the Allies still get the points for turns 4 and 5 if they failed to reclaim the hex later in the game?
Quote this message in a reply
05-29-2010, 03:04 AM, (This post was last modified: 05-29-2010, 03:05 AM by TheBigRedOne.)
#2
RE: Question: Hidden objectives with asymmetric scoring
(05-29-2010, 01:17 AM)Rabbit Wrote: How are points awarded for Hidden objectives with asymmetric scoring when the hex changes hands more than once? According to the User Manual, “Hidden” objectives are the same as “Normal” objectives, meaning that they can change ownership any number of times during a scenario.

Just as an example in a fictitious ten turn scenario, if a 2-point Hidden objective hex is under German control to start the game and the Allies take that Hidden objective on turn 4, the Germans retake the hex on turn 6, and then the Allies retake it again on turn 8 – how many victory points do the Allies get overall from that? I am guessing 10 points (for owning it in turns 4, 5, 8, 9, 10 at two points per turn). And would the Allies still get the points for turns 4 and 5 if they failed to reclaim the hex later in the game?

OK here's the definition of AS:

In certain scenarios, a particular side is specified as being the asymmetric side. This means that the side is considered significantly weaker or at a significant disadvantage in the scenario. Under these conditions, the victory scoring is modified as follows to account for that difference.

• Points awarded to the first side for objectives are awarded cumulative for each turn. That is, once the first side holds an objective or exits from an objective, the points that are associated with that objective will be awarded to the first side cumulatively in each turn thereafter.

• Points associated with losses suffered by the weaker side are calculated cumulatively once they are suffered.

• Points associated with losses suffered by the stronger side are calculated as being the normal point loss times the number of turns in the scenario.

This scoring approach results in the stronger side being very sensitive to casualties and having a desire to keep them as low as possible, even though they hold an overwhelming advantage. The weaker side has to shelter its force and not subject them to high casualties too early.

On the other hand, the weaker side must not just surrender objectives without a fight as that would result in a much higher objective point value for the stronger side. Together, these scoring issues result in a much different strategies for the two sides than would be true in conventional scoring.

---

Seems like the value should be 8, assuming that the US was the 'first side'. 2 points for every turn they kept he objective, losing 2 points when the Germans re-take the objective (no cumulative effect there)

In an experiment I just ran: First side takes a 2pt objective. Sits on it for 3 turns, gets 6 points. I vacate the objective and the other side re-takes it, 2pts are removed from the first side's objective totals giving them 4. Nothing cumulative for the other side. The move off and the first side takes it for two more turns giving them 8 objective points. They move off and the other side re-takes it, removing 2pts from the First Side, taking them back down to 6...and so forth.

As said in the Manual, it behooves the '2nd' side not to give up objectives very easily because those points are cumulative, but they can regain some of the points if they re-take the objective.
Site Commander: Task Force Echo 4
Quote this message in a reply
05-29-2010, 03:33 AM,
#3
RE: Question: Hidden objectives with asymmetric scoring
Thanks for the quick and good explanation!
Quote this message in a reply
06-01-2010, 03:05 AM,
#4
RE: Question: Hidden objectives with asymmetric scoring
To be honest, that might be a question for Rich to pass along.... just to be on teh safe side.
Quote this message in a reply


Forum Jump:


Users browsing this thread: 5 Guest(s)