RE: Plotted artillery playback
FWIW,
I have had this problem with replays where a number of fire attacks, always after artillery attacks, do not show where they occurred or the results on map except the last one while the game screen freezes.
I once, long ago, watched on my task manager to see what process was interfering with the game (or sucking too much CPU) while watching a single turn replay several times over by reloading the replay. What I discovered was the event that causes the problem seems to happen on the machine that creates the replay rather than on the machine what watches the replay. I say this because the event occurred three times in a row at the same place in the replay I tested. Processes running in the background would not be so consistent I think.
I use XP. In this particular case the other player was using VISTA.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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