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Infantry carried in halftracks
07-22-2010, 09:38 PM,
#11
RE: Infantry carried in halftracks
(07-21-2010, 05:30 AM)Hawk Kriegsman Wrote: After extensive testing and verification.

The answers are:

A: Loaded transports and their passengers are attacked when entering a minefield.

B: Loaded engineers do not clear mines when loaded on transport.

Next topic.

Thanx!

Hawk

The "Hawk Help Desk" !! :eek1:

Answer B makes "logical" sense... from a "real-life" standpoint... and because all transported units would be either "hunkered down" (in the case of infantry) or "limbered" (in the case of artillery)... and would be unable to function or fire while passengers.
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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07-22-2010, 09:54 PM,
#12
RE: Infantry carried in halftracks
(07-22-2010, 09:38 PM)Kool Kat Wrote: The "Hawk Help Desk" !! :eek1:

I like the sound of that.


Quote:Answer B makes "logical" sense... from a "real-life" standpoint... and because all transported units would be either "hunkered down" (in the case of infantry) or "limbered" (in the case of artillery)... and would be unable to function or fire while passengers.

The only exception I know of limbered artillery being able to fire is the German 88 AA.

Like to see that be able to happen in CS.

Thanx!

Hawk
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07-23-2010, 04:26 AM,
#13
RE: Infantry carried in halftracks
Don't hold your breath, Hawk!
You'll have to wait 'till Xmas/Spring at least, lol!
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07-23-2010, 05:25 AM,
#14
RE: Infantry carried in halftracks
(07-23-2010, 04:26 AM)glint Wrote: Don't hold your breath, Hawk!
You'll have to wait 'till Xmas/Spring at least, lol!

I am not worried about it. It will happen when it happens.

The game works for me just fine.

Thanx!

Hawk
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