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New Mod for Panzer Campaigns France
09-14-2010, 07:25 AM, (This post was last modified: 09-30-2010, 10:43 AM by Philippe.)
#1
New Mod for Panzer Campaigns France
France 1940 Mod

My France '40 mod is now available for downloading.

To find updated links or to get a sense of what it looks like, visit this thread at GameSquad Forums:

http://forums.gamesquad.com/showthread.p...rance-1940


Information and links to my other mods can be found here:


PANZER CAMPAIGNS:



North Africa Series:



Tobruk:


http://forums.gamesquad.com/showthread.p...gns-Tobruk



Alamein:


http://forums.gamesquad.com/showthread.p...ns-Alamein






East Front Series:




Kursk:


http://forums.gamesquad.com/showthread.p...igns-Kursk



Stalingrad:


http://forums.gamesquad.com/showthread.p...Stalingrad



Minsk:


http://forums.gamesquad.com/showthread.p...igns-Minsk



Budapest:


http://forums.gamesquad.com/showthread.p...s-Budapest



Moscow:


http://forums.gamesquad.com/showthread.p...gns-Moscow



Kharkov:


http://forums.gamesquad.com/showthread.p...ns-Kharkov



Smolensk:


http://forums.gamesquad.com/showthread.p...s-Smolensk





West Front Series:



Normandy:


http://forums.gamesquad.com/showthread.p...s-Normandy



France '40:


http://forums.gamesquad.com/showthread.p...rance-1940



FIRST WORLD WAR CAMPAIGNS:




France 1914:



http://forums.gamesquad.com/showthread.p...lle-Epoque
History is a bad joke played by the living on the dead.
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09-15-2010, 02:52 AM,
#2
RE: New Mod for Panzer Campaigns France
What? No Cheesecake?
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09-15-2010, 02:47 PM,
#3
A question
Phillippe,

With the defenses marked on the map, does this mean that the attacker can see where the defender's secondary lines of defense are located, such as in Kursk, for example?
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09-16-2010, 12:24 AM, (This post was last modified: 09-16-2010, 12:46 AM by Philippe.)
#4
RE: A question
(09-15-2010, 02:47 PM)Liebchen Wrote: Phillippe,

With the defenses marked on the map, does this mean that the attacker can see where the defender's secondary lines of defense are located, such as in Kursk, for example?

No, the defenses only become visible after the opponent sees them.

Remember, this is a graphics mod, not a change in the program, so what integrating minefields and field fortifications means in practice is that a set of counter representations that weren't needed, don't add anything to the game, and make things harder to read by adding a lot of unnecessary clutter have simply been eliminated.

You see them exactly when you would have seen them before, but they look like they're part of the map and not separate units. I've never particularly liked the idea of calling a trench or a bunker a unit.

And if you want to see them even more clearly in preference to everything else you need to click on 'special markers on top' in the menu items (this is not new and has always been part of the game).
History is a bad joke played by the living on the dead.
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09-16-2010, 04:21 AM,
#5
RE: New Mod for Panzer Campaigns France
Here are a couple of screenshots of the same map view from the German side in Kursk, one with Fog of War on and one with Fog of War off.


[Image: blitz01.jpg]




[Image: blitz02.jpg]


I'm not showing the hex grid, elevation contours, or area boundaries but nothing prevents them being turned on if you really want to look at something like that.

And you're also getting a sneak preview of what will be the next (and probably the last) update to the East Front series.
History is a bad joke played by the living on the dead.
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09-17-2010, 04:12 PM,
#6
RE: New Mod for Panzer Campaigns France
I get it, the special markers are like Jison's mod, but your artwork. It wasn't clear because your samples all appeared to be without fog of war turned on.

It looks good, thanks!
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09-28-2010, 05:31 AM, (This post was last modified: 09-28-2010, 05:32 AM by TheBigRedOne.)
#7
RE: New Mod for Panzer Campaigns France
These mods have now been made available through Task Force Echo 4. Follow the link below.
Site Commander: Task Force Echo 4
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