(10-16-2010, 09:01 PM)Foul. Wrote: (10-16-2010, 09:04 AM)Dog Soldier Wrote: Now where is my head? RickyB took it off in our last tournament game in the AAR section.....could he please return it? The trophy is probably in a box in his garage now as he has many others to display on the shelf.
I am shocked! :eek1:
Does he have the bear hat as well????? :( :(
No, I still have the bear hat. Looks strange on my shoulders without the head. But it does scare some opponents (in a Sleepy Hollow sort of way) so I can not complain.
Halloween is coming soon.....
Dog Soldier
(10-17-2010, 08:53 AM)Al Wrote: Quote:Are you talking here about 3D map specifically?
I don't want to speak for Dog Soldier but I don't believe that he was referring specifically to 3D alone - although it can help.
Since I usually play CG's I have no problem with my opponent checking out initial dispositions (like most have said, it doesn't last much past the first turn) but what I look at is 1) the locations of objective hexes and 2) likely avenues of approach such as roads, valleys or clear terrain and 3) strong defensive positions.
From my experience these have significant impact on the games.
Al is correct. A of study of the ground can be enhanced by looking at the 3D display. Al's three points are a great place to start. All through the game, one has to look to how to choose the ground where the fight will be. If you can make your opponent stand or come to you on ground of your choosing, then you have a better chance of winning.
"Worst ground I have ever seen....."
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp