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Peiper`s first step to knight`s cross, new version
03-28-2011, 05:54 AM,
#1
Peiper`s first step to knight`s cross, new version
...after overall two years of testing (@ Herr Strassenläufer: ONLY against human player skilled and unskilled) here a new version.
I hope now it will be a little bit easier for axis troops to save the rests of the 320th InfDiv.
The most important changes:
-The allied reinforcement troops will need more time to reach the battlefield.
large parts are incoming at round 3. They are not longer fixed, they are
coming as reinforcement.
- Allied and axis side gets some troops on the left side of the map.
- Axis gets one platoon Pz IV as reinforcement
- Some changes on the maps (more details, some pathes in the woods).
- Delete and change some objectives
- Railway is no longer blocked by german bunker
THANKS FOR EVERYONE WHO HELPED BY TESTING THIS SCEANARIO
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04-12-2011, 07:30 PM,
#2
RE: Peiper`s first step to knight`s cross, new version
Thanks Peiper. :thumbs_up:
The new version is now available for download.
Any member that can please help out by testing this scenario, will have an enjoyable experience. Remember to rate the scenario based on your experience and to write about any changes that you would make to have the scenario become more balanced and fun (if needed). :smoke:

cheers

HSL
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04-17-2011, 01:00 PM,
#3
RE: Peiper`s first step to knight`s cross, new version
(04-12-2011, 07:30 PM)Herr Straßen Läufer Wrote: Thanks Peiper. :thumbs_up:
The new version is now available for download.
Any member that can please help out by testing this scenario, will have an enjoyable experience. Remember to rate the scenario based on your experience and to write about any changes that you would make to have the scenario become more balanced and fun (if needed). :smoke:

cheers

HSL



I'm ready if someone else would like to test it send me a note.
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