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Old Bolt stuff
04-02-2011, 08:57 PM, (This post was last modified: 04-02-2011, 09:22 PM by Aaron.)
RE: Bolt out of the Blue 4.6.1
thanks guys but everythings already updated i just need to stick the russian marines back into the game i believe. There might be more but thats all i can remember right now.

Aaron

i was to lazy to look back, took this off my desktop file

1. Adjustments to GDR artillery. Got a little more info and fine tuned it and everything within numbers now. All Pz Rgts have 12 2s1s, i had one to many art Bns at Div level for the 5 reserve divs and i had always been 1 Bn of 2s3s over and since there was only 6 regular divs and only 5 2s3 Bns ive made an educated guess that the 1st Mot div had 152mm D-20s instead since it was assigned to attack Berlin and wouldnt have needed that extra maneuverability.
2. Lower digging-in to 15%, this means you have a 45% chance to dig in and this doubles with an engineer unit present.There was really no issue with this but i didnt like having a 100% variable when an engineer is present(nothing should be 100% on the battlefield) this makes it 90% so theres a slight chance they wont dig in. It also makes Engineers a tad more important which i also like.
3. Ive pinpointed the Hungarian Airborne unit, it wasnt the 37th like i had or the 24th or 27th like other info had it as, it was the 34.Felderíto Zászlóalj. I actually had this unit listed in my Hungarian oob but took more digging to find out it was airborne qualified and it wasnt a mass airdrop unit as before but it was Long Range Recon unit, ive read in the early 80s it got a secondary mission of knocking out HQs or SSMs so ive made them a Recon type SF unit and eliminated the Airdrop strategy for them and added them into the SGF strategy. (80 men x 3 com)
4. Austrian Higher level HQs lowered 1 in AA value from 5-1 to 4-1,and lowered Landwehrregiment HQs from 5-1 to 2-0. Changed FlussperrKp from a 3-0 to a 4-1
5. American tank changes, (1).The 1-70,3-70 and 3-77 Bn of 5ID went from M1A1s to M1s.The 1-156 Armor Bn(NG) of 5ID was transitioning from M60A1s to M1s from June till August 89 so ive reverted them from M60A3s to M60A1s(2).A re designation of the 1-13 to 2-37 in 1ARM and (3).The 2-252 of 2ARM still had the old structure of 17x3.
6. HeimatschutzRgt 81 had the mortar/AAA units as the 5th company in each Bn and had no rgt level mortar/AAA unit,so while manpower went up per company it lost 1 company to 225x3.
7. The Amphib invasion notice is now a fixed unit like i thought it was.
8. The US 3-44 and 5-44 ADA Bn were assigned to protect Ramstein AB and Spangdahlem AB respectively so ive removed them from the map and made them reinforcements that will show up sometime on the 12th. As for the WGerm FlaRakGrp 42 and Flugabwehrstaffel MFG 1(Rolands mounted on MAN8x8s) ive placed them on the map on the airbases they were suppose to defend and fixed them intill 0400 on the 12th or if spotted.
9. Done away with Spetsnaz (Recon) units, now they are all the normal Spetsnaz units with an attack range of 2, also added the 510 obSpN to the 3 obrSpN.
10.Some changes to the Hungarian oob/to&e. Ive been trying to understand the reserve system and from what i can tell it had to do with strategic direction which places the 1st Army as most important than 2nd and 3rd, but all Armies were active just 2.Hadtest needed a few more reserves to get up to strength than the 1.Hadtest and 3.Hadtest a few more than the 2.Hadtest, so they all needed reserves just in different numbers, you can also see the importance between them by seeing the better equip units in 1.Hadtest, and Hungarian engineers were considered the best in the WP so thier morale is set up a level.
11.Reorg of the Soviet Marine Brigade 336 Gv.OBrMP
12.Found some of the missing unit numbers for the Soviet rocket Bns
13.Changed AT guns from 14DEF to 20DEF, made all the sense in the world to me for them to have the same defensive value as deployed infantry, it does raise its def in travel mode to 10 and i would prefer it to stay at 7 but i can live with that.


Now that i read the list myself i think the Hungarians need to be put back in also. Not hard just needs a brain and right now mine is racing everywhere


this is becoming a priority to me so it wont be long. i only know of one priority before it and im looking at the piece of shit right now to fix it.... lol actually its not funny, most sane people would have shot themselves already, hey i did buy GGWiTE the day it came out for like 93$ and only learned how to bomb shit and would still recommend it to anyone.......
Rangers Lead the Way
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04-03-2011, 03:43 AM,
RE: Bolt out of the Blue 4.6.1
Glad to see it's still alive. Looking forward to seeing the next udate.
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05-04-2011, 04:10 PM, (This post was last modified: 05-04-2011, 07:55 PM by Aaron.)
RE: Bolt out of the Blue 4.6.1
4.7 is up. As usual any problems please post here.

http://www.megaupload.com/?d=EBNBFIWT

it can be reported on the scenario page

https://www.theblitz.club/scenarios/Till...2&ladder=3

Some people have ask in the past to make smaller scenarios off of this and i say go ahead, i have no problem with it and while i cant say it will never be updated again ill say it wont unless a problem arises or Tiller comes out with another MC that adds to the map or some rule changes that i can play with then ull probably see an update but the info on the oob has dried up and its a very solid oob in my opinion from everything ive learned in the last many years, not just the oob but also the new values i believe do a great job representing the different vehicles and different types of units. Its a balanced scenario and realistic and what i think is most important is the game will change everytime you play, there is no right strategy to employ. Do i fall back or move forward from the start and the options in the different strategys themselves have many different right options not one that you will pick everytime. I do wish we could recombine units after breaking them down but i still think it was the better of the 2 options, who knows maybe someday we will be able to recombine them with a rule change....


Aaron
Rangers Lead the Way
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05-08-2011, 06:56 AM,
RE: Bolt out of the Blue 4.7
Thanks for the update! Bolt out of the Blue is like a whole new game. Any chance on an Warsaw Pact vs. AI version in the future? Big Grin
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05-08-2011, 08:31 AM,
RE: Bolt out of the Blue 4.7
I've thought about it and even played with it but we know how the AI is and it wasn't to smart. A lot of units would have to be fixed and all that does is let u know where they will be everytime u play unless I had a strategy set up for the NATO AI that could change the fix positions. To much work for little reward. The AI in these games isn't any good when it comes to a mobile defense.

Aaron
Rangers Lead the Way
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07-05-2011, 05:30 AM,
RE: Bolt out of the Blue 4.7
Would it be possible for someone to email me the files for bolt 4.6.1 or 4.7. I had it on my computer here but due to an unfortunate accident to my computer I no longer have it. I am currently in Mosul Iraq right now and due to my IP address here I am not able to get on the download site to retrieve 4.7. Any help would be greatly appreciated. Thanks


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07-06-2011, 05:11 AM, (This post was last modified: 07-06-2011, 05:13 AM by Aaron.)
RE: Bolt out of the Blue 4.7
(07-05-2011, 05:30 AM)awalk Wrote: Would it be possible for someone to email me the files for bolt 4.6.1 or 4.7. I had it on my computer here but due to an unfortunate accident to my computer I no longer have it. I am currently in Mosul Iraq right now and due to my IP address here I am not able to get on the download site to retrieve 4.7. Any help would be greatly appreciated. Thanks

I can give it a shot, it depends where your email is, some of them have a size limit of 10mb or so and the file is just over 20 because of graphics.
U forgot to leave your email and i checked your profile and none there either.

Ill break down the files in size if need be just give me an address and u should have them today

Aaron

Rangers Lead the Way
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12-01-2011, 12:52 PM,
RE: Bolt out of the Blue 4.7
(07-06-2011, 05:11 AM)tazaaron Wrote:
(07-05-2011, 05:30 AM)awalk Wrote: Would it be possible for someone to email me the files for bolt 4.6.1 or 4.7. I had it on my computer here but due to an unfortunate accident to my computer I no longer have it. I am currently in Mosul Iraq right now and due to my IP address here I am not able to get on the download site to retrieve 4.7. Any help would be greatly appreciated. Thanks

I can give it a shot, it depends where your email is, some of them have a size limit of 10mb or so and the file is just over 20 because of graphics.
U forgot to leave your email and i checked your profile and none there either.

Ill break down the files in size if need be just give me an address and u should have them today

Aaron

Thanks for offering the help, I lost access to internet the day after I posted hat question. But I am back in the States and re doing all of my work on the NATO OOB for 1989.
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12-17-2011, 03:00 AM,
RE: Bolt out of the Blue 4.7
Is There any other site that I can download the bolt 4.6.1 version from? The only link on the message board doesn't work anymore.

Thanks
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01-21-2012, 06:38 AM,
RE: Bolt out of the Blue 4.7
Hello all-
tried to download 4.7, but apparently the govt has shut down the megaupload site. Any alternative download sites available??
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