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France '14 Campaign Game Player
04-27-2012, 04:35 AM,
#1
France '14 Campaign Game Player
I'm looking to play "Home Before the Leaves Fall" as the Germans. Any Joffre's out there. I'm in one now - Turn 125. Time for another. Let's use recommended optional rules (no delayed disruption reporting - see thread from Volcanoman).
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04-27-2012, 06:15 AM,
#2
RE: France '14 Campaign Game Player
(04-27-2012, 04:35 AM)tquinn Wrote: I'm looking to play "Home Before the Leaves Fall" as the Germans. Any Joffre's out there. I'm in one now - Turn 125. Time for another. Let's use recommended optional rules (no delayed disruption reporting - see thread from Volcanoman).

Way too large for me for the very beginning and I only bought the game yesterday, going through a process of shaking myself off a little with a small PBEM scenario courtesy of a fellow wargamer here Philippe. Besides I avoid such situations as above since the benefit of handsight spoils my fog of war. However, if You were eager to start with mewith somesmaller and shorter scenarios first and then move on to, let's say the Flanders campaign or the Race to the Sea who knows,maybe even "HbtLF" comes into playing once I develop the feel for the things are done here.Think about it - the F'14 player seems to be a rare bunch here now.

I have been studying the conflict extensively for a couple of months now.
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04-27-2012, 06:27 AM,
#3
RE: France '14 Campaign Game Player
Thanks for the interest. I'm going to hold out for an opponent for this one. To me, it is the epitome of a great wargame/scenario. Let me know when and if you are ready. Good luck. Many great folks here.


(04-27-2012, 06:15 AM)burroughs Wrote:
(04-27-2012, 04:35 AM)tquinn Wrote: I'm looking to play "Home Before the Leaves Fall" as the Germans. Any Joffre's out there. I'm in one now - Turn 125. Time for another. Let's use recommended optional rules (no delayed disruption reporting - see thread from Volcanoman).

Way too large for me for the very beginning and I only bought the game yesterday, going through a process of shaking myself off a little with a small PBEM scenario courtesy of a fellow wargamer here Philippe. Besides I avoid such situations as above since the benefit of handsight spoils my fog of war. However, if You were eager to start with mewith somesmaller and shorter scenarios first and then move on to, let's say the Flanders campaign or the Race to the Sea who knows,maybe even "HbtLF" comes into playing once I develop the feel for the things are done here.Think about it - the F'14 player seems to be a rare bunch here now.

I have been studying the conflict extensively for a couple of months now.

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04-27-2012, 07:36 AM,
#4
RE: France '14 Campaign Game Player
"Home before the leaves fall" with only two players ?

The mind reels. I'm sure it can be done, but would require substantial reserves of time and patience.

If I were going to attempt something like that (and I'm having enough trouble keeping up with the much, much smaller scenarios that I'm currently playing), I'd play it head to head solitaire. If you always start moving the different divisions on each side from opposite ends of the line, you'll have made so many decisions by the time you work your way back to where the other side's turn ended that you'll probably have forgotten what you ordered the other side to do.

I think this 'induced amnesia' effect would be more prominent if the map could be re-oriented in a different direction depending on which side you're playing. Whenever I play board games solitaire I usually turn the map around because that makes things look different enough that it's a little easier to surprise myself. Given that the maps are built hex by hex, I wonder if it would be possible to add this little (but labor intensive) enhancement. I always prefer to sit behind my lines when I'm planning an offensive (or a defense). The angle that you look at things from really can influence your analysis in subtle but significant ways.
History is a bad joke played by the living on the dead.
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04-27-2012, 07:45 AM,
#5
RE: France '14 Campaign Game Player
I understand. The old Tiller WWII Campaign Series games had that "reverse map view" hotkey (R - I think).

The bigger improvement I've suggested before on this forum would be the ability to start the "N" next unit hotkey from any random unit hex. That way, you can turn off the game and pick it up where you left off still using the "next unit" feature. On large games like HBTLF, it would save a lot of time.

Anyway, I'm now 125/158 turns on a game I've been playing for nearly two years. It's highly rewarding. However, I'm aching to start over and not make the same mistakes I made the first time around.

Sure you don't want a go? I'm not a time pressure guy on moves. Sometimes weeks can go by, sometimes several in a week. That really helps the fog of war.


(04-27-2012, 07:36 AM)Philippe Wrote: "Home before the leaves fall" with only two players ?

The mind reels. I'm sure it can be done, but would require substantial reserves of time and patience.

If I were going to attempt something like that (and I'm having enough trouble keeping up with the much, much smaller scenarios that I'm currently playing), I'd play it head to head solitaire. If you always start moving the different divisions on each side from opposite ends of the line, you'll have made so many decisions by the time you work your way back to where the other side's turn ended that you'll probably have forgotten what you ordered the other side to do.

I think this 'induced amnesia' effect would be more prominent if the map could be re-oriented in a different direction depending on which side you're playing. Whenever I play board games solitaire I usually turn the map around because that makes things look different enough that it's a little easier to surprise myself. Given that the maps are built hex by hex, I wonder if it would be possible to add this little (but labor intensive) enhancement. I always prefer to sit behind my lines when I'm planning an offensive (or a defense). The angle that you look at things from really can influence your analysis in subtle but significant ways.

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04-27-2012, 08:00 AM,
#6
RE: France '14 Campaign Game Player
Think about it.

You're asking me to commit to spending more time with you than I probably spend with my significant other. And while it's true she's an artist and needs plenty of space, I really don't want to make her jealous.

Besides, we haven't even met.



History is a bad joke played by the living on the dead.
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04-27-2012, 08:12 AM,
#7
RE: France '14 Campaign Game Player
Ah, Phillipe, but the rate at which we play has everything to do with how much time. Well, just think about it. Any intel on when the East Front version of France '14 may appear?
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04-27-2012, 01:06 PM,
#8
RE: France '14 Campaign Game Player
For what its worth:
Playing as the German player in "Home before the leaves fall" the turns took me a little over 4 hrs each roughly.Rarely did I complete a turn in one sitting.I play fairly quickly though and try not to over-analize.


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04-27-2012, 01:48 PM,
#9
RE: France '14 Campaign Game Player
The turns do take a while but . . . to me, it doesn't matter. I enjoy the game more than any other and that scenario more than any other so . . . it provides me with all the challenge and entertainment I desire.

Do you want to have a go? I will play at any rate of speed to fit your needs.
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04-30-2012, 01:56 AM, (This post was last modified: 04-30-2012, 02:04 AM by Hadge.)
#10
RE: France '14 Campaign Game Player
Hi Tom

If you still need an opponent I will give you a game.

I have been out of the saddle competitively for a while, but am an experienced seasoned "campaigner" and can probably manage a couple of turns a week if not more.

I generally only play full campaign scenarios, and have played this one through solitaire as the German side vrs the AI, and messed with the Allies too.

Awaiting your mail at [email protected]

Cheers

Chris

(just checked the ladder rankings ... I need to get a game in before Fowl catches me up LOL)
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