(02-04-2013, 03:09 AM)Jeff Conner Wrote: I have to preface this by admitting that I have played very little Modern War. If you check the weapon data, you will notice that the camera is a detection weapon, like binoculars, with a long range and infrared capability (so it can be used in low visibility scenarios). The UAV is treated as a helicopter in game terms. So you could fly your UAV above or in advance of your troops and look for hidden enemy units (by firing the camera at suspected locations) as well as those that are in the open. You may also discover some enemy units when they fire at your UAV, unless they have "hold fire" orders. The UAV has an armor value of 40 so it is going to be immune to smallarms and most other types of fire except for RPGs and HEAT weapons. It does not have a radio, so you can't use it to call in support fires, but it should help you find out where the bad guys are so that you can either attack them or avoid them.
I tried to use the camera like binoculars while testing out the 'Dark Coast' scenario, and it doesn't work. No reaction when I fire at hexes in my LOS. I am treating it as an advanced scout.
I was just curious, as I can find no reference in the user manual.
BTW, this is an awesome scenario that tries to address an issue I'm finding some players have with MW. That being balance. The modern backdrop is great, and many years ago I remember seeing an SB screen shot of a Fulda Gap scale map for a game that is, hopefully, still on the development table. The MW concept would balance nicely with a NATO v WP game.
Thanks for the reply Jeff. Cheers, Shoppzee.