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A campaign...
04-05-2013, 10:15 AM,
#11
RE: A campaign...
sounds like bullshit
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04-05-2013, 03:59 PM,
#12
RE: A campaign...
I am interested - axis.
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04-05-2013, 08:48 PM, (This post was last modified: 04-05-2013, 08:50 PM by Mr Yormsha.)
#13
RE: A campaign...
(04-05-2013, 10:15 AM)goomohn Wrote: sounds like bullshit

oh.

thanks.

(04-05-2013, 08:48 PM)Mr Yormsha (FGM) Wrote:
(04-05-2013, 10:15 AM)goomohn Wrote: sounds like bullshit

oh.

thanks.


Please. feel free to expand. I'm all ears...
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04-07-2013, 11:33 PM, (This post was last modified: 04-08-2013, 02:18 AM by goomohn.)
#14
RE: A campaign...
Hah. I was feeling like shite myself that day. Just projecting. Good luck with your campaign.

I like your idea. It would take far less time than the 60 turns I had come up with. Therefore you could run a pretty efficient campaign system. I like my 4x15min operation idea though. It does work well at 2km in length. Just not fluid enough for a linked campaign.
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