I forgot to add info about the New Wireless Intercept feature that was added in the F14 1.03 update, obviously this feature was added with EP14 in mind, in practise the German player will see in the Command report at the start of each turn "Wireless Intercept at (140, 237)" for example, the German player will be able to see the relevant HQ in this hex although it will almost certainly be way beyond his LOS, here is a screenshot showing the "intercepted" HQ on the Jump Map, the normal map and showing the hex contents, note every unit that happens to be in the hex is shown not just the HQ, of course if the German player also has air recon he can check the surrounding area out for more detail.
Only corps level and above (i.e. corps, army, army group) HQ's can be revealed with this feature.
From the Jump map it is obvious how you can make a educated guess at how the Second Army is organised and its possible lines of advance from the location of its high level HQ's in the orange circles.
(08-19-2014, 04:57 AM)BigDuke66 Wrote: Ah cool even my ancestors hometown is on the map!
Some questions to the listed points:
1) Does this mean we get higher graphic quality in Magnified 2D view?
3) Wasn't that already in the game? "Artillery Hard Target Mod", or is something different meant?
4) Wasn't that already in the game? Quality A +20% Fire Value and Quality B +10% Fire Value, or is something different meant?
5) Is that now something that a unit or "side" has to be "flagged" with or is it now always so for C and lower quality units? I'm worried how this would look in F'14.
Rather than give you vague information I will let Ed answer points 1) 3) and 4).
As for point 5) As I understand it a nationality will now be flagged "Fragile Morale" and every unit of that nationality that is not A or B quality will be affected by this new feature, so this will have no effect on F14 as only the Russian and Austro-Hungarian nationalities have been flagged as having Fragile Morale.