• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Feature requests
03-14-2016, 08:35 PM, (This post was last modified: 03-14-2016, 10:25 PM by Pepe Botijo.)
#41
RE: Feature requests
What about to restrict the use of "visible hexes" to those hexes where our units are located? Isn´t it a more realistic visibility?

Good feature, at least as an optional rule.
Quote this message in a reply
03-22-2016, 08:33 PM,
#42
RE: Feature requests
Don't a certain number of wrecks block the road movement through a hex?
If so, what about wreck clearing?
Would likely need a new unit type that covers the various forms of recovery vehicles, be it real tank recovery tanks like Bergepanther(http://www.fahrzeuge-der-wehrmacht.de/Ar...nther.html) or just tank recovery vehicles like the Sd.Kfz. 9(https://en.wikipedia.org/wiki/Sd.Kfz._9).
Quote this message in a reply
04-09-2016, 02:11 AM,
#43
RE: Feature requests
A click sound every time an unit (or hotkey) is selected would make the game more intuitive.
Quote this message in a reply
04-10-2016, 05:31 AM,
#44
RE: Feature requests
A surrender button to stop a battle that is clearly lost (like in Combat Mission). In some circumstances a player could prefer to surrender his army before being totally destroyed during so many boring turns. Not useful against the AI in standard scenarios but convenient in MP or even in campaign games.
Quote this message in a reply
04-30-2016, 06:00 AM,
#45
RE: Feature requests
Night background sounds for night turns.
Quote this message in a reply
04-30-2016, 09:23 AM,
#46
RE: Feature requests
Hi All,

A few of these will make the patch.

I'm hopeful we may have some exciting news regarding UI / feature requests soon.

More to follow, but we're taking note of what has been asked for in this thread.

David
Quote this message in a reply
04-30-2016, 08:26 PM, (This post was last modified: 05-01-2016, 01:08 AM by Pepe Botijo.)
#47
RE: Feature requests
Thanks a lot David. Those are excellent news!!   Smile

I´ve noticed some enhancements in the last few years. I really love the researching work you guys do in every title, with a bit of UI improvements these games would be close to perfection.  Helmet Wink
Quote this message in a reply
05-08-2016, 11:02 PM, (This post was last modified: 05-08-2016, 11:19 PM by Pepe Botijo.)
#48
RE: Feature requests
I´d like to see the units divisional markings colors in the hex info area. Useful when several units from different formations are stacked.
Quote this message in a reply
05-21-2016, 07:04 AM, (This post was last modified: 05-21-2016, 07:08 AM by Pepe Botijo.)
#49
RE: Feature requests
I guess a complete map editor and a battle random generator for skirmishes would attract so many wargamers to JT games.
Quote this message in a reply
05-21-2016, 09:28 AM,
#50
RE: Feature requests
(05-21-2016, 07:04 AM)Pepe Botijo Wrote: I guess a complete map editor and a battle random generator for skirmishes would attract so many wargamers to JT games.

Hi Pepe,

As a general rule the complete map editor is not released to the public unless a game series is deemed 'finished' from a publication perspective. I'm not aware of any series in that status yet and Panzer Campaigns games have been coming out for 17 years!

The random generator is something we can consider, but with linked campaigns and a heap of scenarios in each title there is a lot of variety.

David
Quote this message in a reply


Forum Jump:


Users browsing this thread: 8 Guest(s)