I have updated the scenario 48th Panzer at Kursk. Would like a test team game to see how it now works out. I have used the new visibility rules and updated both map and OOB to better reflect what actually was available to both sides. Long scenario but might be fun. Designed for no armor facing and no extreme assault. I don't think VV even needs to be mentioned. I have actually tried to program in different visibilities using the editor.
EARL, I couldn't get logged in fast enough to say... sign my old slow fat arse up :)
no pref for side, just put on a team with people who will play it out
(06-19-2016, 05:47 AM)Von Earlmann Wrote: I have updated the scenario 48th Panzer at Kursk. Would like a test team game to see how it now works out. I have used the new visibility rules and updated both map and OOB to better reflect what actually was available to both sides. Long scenario but might be fun. Designed for no armor facing and no extreme assault. I don't think VV even needs to be mentioned. I have actually tried to program in different visibilities using the editor. I will need input as to any bugs mistakes etc. Been a while since I worked a scenario.
(06-19-2016, 05:47 AM)Von Earlmann Wrote: I have updated the scenario 48th Panzer at Kursk. Would like a test team game to see how it now works out. I have used the new visibility rules and updated both map and OOB to better reflect what actually was available to both sides. Long scenario but might be fun. Designed for no armor facing and no extreme assault. I don't think VV even needs to be mentioned. I have actually tried to program in different visibilities using the editor.
(06-19-2016, 05:47 AM)Von Earlmann Wrote: I have updated the scenario 48th Panzer at Kursk. Would like a test team game to see how it now works out. I have used the new visibility rules and updated both map and OOB to better reflect what actually was available to both sides. Long scenario but might be fun. Designed for no armor facing and no extreme assault. I don't think VV even needs to be mentioned. I have actually tried to program in different visibilities using the editor.
[attachment=4398 Wrote:Von Earlmann pid='412958' dateline='1466279271']I have updated the scenario 48th Panzer at Kursk. Would like a test team game to see how it now works out. I have used the new visibility rules and updated both map and OOB to better reflect what actually was available to both sides. Long scenario but might be fun. Designed for no armor facing and no extreme assault. I don't think VV even needs to be mentioned. I have actually tried to program in different visibilities using the editor.
(06-20-2016, 08:55 AM)Herr Straße Laufer Wrote: Files cleanly downloaded!
Ripping and roaring to go.
Two intrepid souls need to sign up and we can get started!