(01-07-2017, 01:16 AM)Compass Rose Wrote: Check out page 69 in the Normandy User Manual.
It explains about command.
Not sure which scenario you are playing or what turn you are on however, if the units parachuted in command, every thing starts out in total chaos, including the HQ units.
thanks..........I have read all that area several times and it is no help.
I am a long time Tiller player and have many many games and the rules sometimes leave allot to be desired.
I keep thinking I am missing something. I can't seem to come up with a answer.
my previous post mentioned and described the location of several HQ's and it does not make sense to me why some are in command and some are out of command.
btw.........I am playing #0606_06.
I have played it several times.