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1776 Graphics Test
04-20-2019, 06:10 AM,
#1
1776 Graphics Test

.jpg   example 2.jpg (Size: 130.4 KB / Downloads: 132)
.jpg   Example 1.jpg (Size: 342.23 KB / Downloads: 97) First Post.

Been toying with 1776 Graphics - Crown Forces and Loyalists.

Went for a larger scale as 1776 goes down to Coy level.  I tried a smaller scale multiple figure units but they were dwarfed by the terrain and looked odd.

As you can see the bases will need modifying.
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04-21-2019, 02:30 AM,
#2
RE: 1776 Graphics Test
Very good job, even when i am more fan of small soldiers your mod looks really nice, maybe, as suggestion you can try add a 2 or 3 of soldiers behind the line of 4 soliders in line formation.

For me best soldier is the one equiped with the bicorne i dont know why grenadiers look strange... the face is not the face... like hat eat it (maybe i have this impresion because under face is a black area).

PD: expect after PzC, MC and Nap serie we can see some WDSing in EAW serie... and why not a new title hehehe.
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04-21-2019, 07:55 AM,
#3
RE: 1776 Graphics Test
Looks nice, will you be doing a full set of 3D unit graphics for the game?
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04-22-2019, 03:45 AM,
#4
RE: 1776 Graphics Test
I have re-designed the man eating busby (it's the one on the left if - you can't tell :-) )


.jpg   New non-head eating busby.jpg (Size: 2.61 KB / Downloads: 120)

I have quickly resized the unit graphics from 100% to 70% in 2 ranks.  The image also shows 1, 2 and 3 Coys in the same hex.  It could be a personal thing but find the larger figures better. we visited the Colonies last year and I managed to get in a look at Stoney Point battle-site so I think the larger figures best suit the typical scale of the AWI battles.  Plus when you have larger numbers in one hex it resembles a Ben Hur crowd scene and they just turn into a red blob.  The big image shows how the original images look on the game.


.jpg   New non-head eating busby.jpg (Size: 2.61 KB / Downloads: 120)

I had planned to look at the graphics, however with work and life etc mean this could take time.  Plus I want some feedback on what looks best before starting.

I have found matching the uniforms on the original 100 C file with the new graphics difficult at times - a lot of research has clearly gone into the original game. A list of units by row would be useful.  Plus I need to conduct more research.

I did think that a re-organisation of the 3d graphics could be:

Regulation uniforms i.e. what Regiments should look like.  There are only so many British army facing colours, for example.
Campaign Uniforms - modifications and wear and tear
Unique uniforms - those that don't fit any obvious category.

This would let you choose the appropriate uniform for the unit at that stage of the campaign.  However this would involved a lot of OOB modification etc.  

I am also considering adding regimental flags.  You could modify the leader file or add an extra row on the 100C file.


Attached Files
.jpg   different sizes.jpg (Size: 341.87 KB / Downloads: 57)
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04-22-2019, 10:25 PM,
#5
RE: 1776 Graphics Test
Good job, they look very impressive.

The big soldiers (100% 4 soldiers) looks very well but in my taste i dont dislike smaller soldier versions.

The regimental flag sure add a good inmersion taste and more colour to the 3D mode, if i dont remember bad is a mod... i think it was for french indian war, where the unit portrait has as background behind the soldier face the regimental flag, something like this in a combo add a lot inmersion.

I dont think is necessary over complicated different 3D graphics with different uniforms best thing is have the "combat" version and only if is necesary a change add an extra 3D version for that specific unit.

PD: thanks for the grenadier change, i can sleep now, i think when i saw it in movies like alien or Half Life crabs hehehe.
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05-12-2019, 06:04 AM,
#6
RE: 1776 Graphics Test

.png   Samples - variations in uniform - regulation-campaign-Saratoga-Southern campaign.png (Size: 34.51 KB / Downloads: 62)   I have attached examples which cover regulation uniform, campaign uniform, the Saratoga and Southern Campaigns.

You can also download a trial 100C file here:  https://www.dropbox.com/sh/h1r0plnar5o3v...7jMca?dl=0

Let me know if the above link doesn't work.

Please make copies of your original file before you copy it into the Map folder.

Farquahar

You are in your own time now.
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05-17-2019, 07:59 PM,
#7
RE: 1776 Graphics Test
Nice work!
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05-19-2019, 11:42 PM,
#8
RE: 1776 Graphics Test
Really nice work , 
There isnt many 3d unit mods available for this title or the EAW series something new would be enthusiastically  welcomed.
Animo Et Fide
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06-04-2019, 05:34 AM,
#9
RE: 1776 Graphics Test
The below link is for his Majesty's Forces in the Colonies.  Can I have some feedback on uniform accuracy and missed Regiments.  i know there are several Scottish Regts missing.

It is organised into Guards and Line.
Line are in generic facings in a variety of dress.
There are bespoke Line units i.e. those units with a unique uniform.
Highlanders
Grenadiers
Light Infantry
Saratoga campaign

https://www.dropbox.com/s/aucu8z4vwadvfs...0.rar?dl=0


I am also working on those Americans who remained loyal to the Crown on separate sheet.

This is an example of Huron figures - you can build figures.  Not really a native American expert - figures look a bit too much like Aztecs or Mad Max?

https://www.dropbox.com/s/f3w59vpv43mpj0...r.bmp?dl=0

Example of Virginian Militia Unit:

https://www.dropbox.com/s/sz2olkjcrieuug...a.jpg?dl=0
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08-17-2019, 09:39 PM,
#10
RE: 1776 Graphics Test
Tribal units finished.

https://www.dropbox.com/s/4mcq4r3gzt53q4...r.zip?dl=0

Each box is different and has a loose formation for the line and column.
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