RE: Battlefront compared to PzC
I own SSG's Korsun Pocket, Battles in Normandy and Battles in Italy.
With only 4 scenarios provided in Battlefront I just won't buy it. One of SSG's key supporters, reports that Battlefront's AI is doing some very stupid things.
I've written to SSG asking for their rationale in supplying only 4 scenarios and they haven't replied. It seems they expected the market to buy the game as a constructor set but its DYO engine is proving to be unfathomable.
You can build a PzC scenario in 15 minutes - with AI.
SSG's previous "regimental" titles shined due their abstraction of having no HQ's or arty control and basing these games on keeping tight front lines without gaps. I loved it and could live with it.
But at the "battalion" level, a front line will never be as solid. I knew SSG's system wouldn't be able to cope with that level of fluidity and I've been proven right.
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