06-01-2007, 11:55 PM,
(This post was last modified: 06-01-2007, 11:55 PM by Bootie.)
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Unit Visual Scale
What scale do you guys use on the units for the CM games?
I stick to the default but I know some people use the realistic size which IMO makes the units and armour look tiny but more realistic in relation to houses etc.
Does anyone use the huge visual size which makes armour look the size of large buildings and men like walking giants?
When using the realistic size is it easier to judge LOS, hiding behind buildings and suchlike?
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06-02-2007, 12:01 AM,
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kineas
First Sergeant
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Posts: 238
Joined: May 2006
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RE: Unit Visual Scale
+2, but sometimes I use +4 just to be sure I didn't miss any spotted units on the other side of the map. Sometimes the default when moving tanks near each other.
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06-02-2007, 12:22 AM,
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RE: Unit Visual Scale
always +4 - unless I zoom in using view 6 or 1, and then I go to realistic
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06-02-2007, 12:33 AM,
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kineas
First Sergeant
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Posts: 238
Joined: May 2006
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RE: Unit Visual Scale
btw I also use the zoom function frequently. Not the camera position, but the '[, ]' keys.
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06-02-2007, 12:35 AM,
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RE: Unit Visual Scale
I rarely use them (never in fact) and just keep it on default unit scale and use the arrow controls to move the camera round the map.
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06-02-2007, 01:01 AM,
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RE: Unit Visual Scale
Realistic allmost 100% of the time, I might toggle through the sizes once in awhile to see if I missed anything
If you could kick the person in the pants responsible for most of your trouble, you wouldn't sit for a month. - Theodore Roosevelt
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06-02-2007, 01:04 AM,
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RE: Unit Visual Scale
Realistic... man its tiny... LOL
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06-02-2007, 02:34 AM,
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RE: Unit Visual Scale
As I am an old fart (40) and have watched those movies that yer mum says make you go blind, I have the ratio at +2.
Antoni ChmielowskigGames Played : WiTP-AE, TOAW3,Gary Grigsbys War in The East/ War In The West
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06-02-2007, 02:39 AM,
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RE:��Unit Visual Scale
Bootie Wrote:man its tiny... LOL
The Coil hears that a lot
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06-02-2007, 02:41 AM,
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Ratzki
Major General
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Posts: 1,321
Joined: May 2005
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RE: Unit Visual Scale
All over the map for me. When I am trying to hide a tank between buildings I will use realistic size, all the way to +4 when I want to see what the overall battlefield looks like and how things are progressing.
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