RE: SPMBT opponent wanted
i can play, but i suggest this setup:
general rule: Max 50% of the points may be spent for buying units from the same type group (Infantry, Artillery, Armour,Misc..APC's treated as Misc)
flags: in total 1/2 points of BUY points, scattered
Battlegroup structure
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INFANTRY:
The infantry may be ensembled by additional support units, like Scouts, Snipers, MG, GL, SAM sections. However, overall number of these sections must be the same (or lower) than the number of infantry sections.
Example: if you buy one russion mechanized company, you got there 10 infantry sections and 5 support sections. NOTE - I REFER AS A "SECTION" THE SINGLE UNIT YOU CAN COMMAND IN THE GAME, WHICH HAS A NUMBER f.i. A0, B5, AA4... Therefore, you can add up to 5 more supports sections.
1x ATGM team / one inf. company
ratio of Elite forces (Paras, Marines, SF, Mountains etc.) with regulars is 1/3
(therefore f.i. for one para platoon - i need to have 3 regular platoons)
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TANKS:
no specific restrictions:)
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ARTILLERY:
number of cluster RL based on the map size, usually 1-6 vehicles.
It is allowed to resupply them only 1x (once) from the same ammocarier. After the resupply is mandatory to move used AC away and use new one.
The number of cluster SPA based on the map size, usually 1-12.
each CM-RL is equal to 2 CM-SPA: (rounded down)
example:
if i have 6 cluster SPA, i can add 3 cluster RL
if i have 5 cluster SPA, i can add 3 cluster RL
if i have 4 cluster SPA, i can add 4 cluster RL
etc
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AIR FORCES:
- From the plane is allowed to drop only units with the AIRBORNE ability (paratroops, commandos, airborne-apcs,tanks etc.)
- max 2 AT helicopters, 1 SEAD strike and 4 transport helicopters, other free
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