A fine game and a fine scenario! The battle was fierce and we both beat each other bloody. The nature of the map meant that the allied offensive thrust was cut, but the axis couldn't launch a full counter-attack.
A very interesting scenario, and yes I was lucky that one of my tanks got off a shot just before its own demise that blocked the bridge for the bulk of my opponent's tanks. Otherwise the result would have been significantly different.
As I do not believe this to be a scenario that comes with the game I'll offer a few suggestions from the German side's perspective.
1. It would have been nice to have more flexibility in the set-up locations of the defending units, particularly the on-board AT assets which I thought were poorly placed.
2. The high walls used throughout the town could be lowered to normal walls - as they are designed I thought it makes movement too constrictive in the town.
As I do not believe this to be a scenario that comes with the game I'll offer a few suggestions from the German side's perspective.
1. It would have been nice to have more flexibility in the set-up locations of the defending units, particularly the on-board AT assets which I thought were poorly placed.
2. The high walls used throughout the town could be lowered to normal walls - as they are designed I thought it makes movement too constrictive in the town.
Good scenario overall. Great opponent.