Steel God vs. mersh
Tue Nov 26, 2024 10:19 pm
This was my introduction to S14 and it's a wild little affair. Mersh had an opportunity to swing this to a Minor Victory for the Allied Powers on the last turn but I got a lucky break on an assault roll and held the hex. This was played with the new rules for fatigue and disruption and quite honestly I think it made it such that it's almost impossible for either side to do much damage in a scenario like this. Very few disruptions occurred in this battle, making combat pretty much a stand off.