04a.Decisions, Decisions - Battleground 2: Gettysburg
2 - 0 - 2
Rating: | 8.3 (3) |
Games Played: | 4 |
SM: | 5 |
Turns: | 51 |
Type: | Custom |
First Side: | CSA |
Second Side: | Union |
July 2nd, 1863 4:00am 51 Turns {alternative A/I} Early on the morning of the 2nd, Gen. Lee had Hill's and Ewell's corps in place, and Longstreet's - minus Pickett's Division - would be arriving soon. The question on his mind was how to best utilize his strength to land a decisive blow. The Federal position was a strong one, and being reinforced continually. The plan he eventually decided on would entail attacking both Union flanks in an attempt to roll them up and thus envelop the entire enemy army. In the event, both attacks failed, leaving the majority of Lee's army spent. Can you do better? Can you find a way to do what Lee couldn't?
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
Walkure | vs. | Metbull | CSA Major Loss | 10 | 70 | ||||
Blitz Shadow Player | vs. | Frank Darnell | CSA Major Win | 70 | 10 | ||||
Alan Edmonds | vs. | von Rohr | CSA Major Loss | 10 | 70 | ||||
von Rohr | vs. | Frank Darnell | CSA Major Win | 70 | 10 |