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#0613_02: Caumont-l'Eventé - An Opportunity Lost - Battles of Normandy

#0613_02: Caumont-l'Eventé - An Opportunity Lost Image
Panzer Battles Ladder

#0613_02: Caumont-l'Eventé - An Opportunity Lost

By Saunders & Blackie/Freer
Axis 2 - 2 - 0 Allies
Rating: 6.35 (4)
Games Played: 4
SM: 2
Turns: 24
Type: Stock
First Side: Axis
Second Side: Allies
Caumont-l'Eventé, south of Bayeux: June 13th, 1944 (Scenario Size: Division. Head to Head or Human vs AI for either side) The small town of Caumont-l'Eventé represented a major junction for the armies fighting in Normandy. Not only was it the boundary between the American V and British XXX Corps but it was also the boundary between the German LXXXIV and XLVII Pz Corps. For almost a week the British and American forces had slowly expanded their bridgehead, stretching the defenders to the point of breaking and with the tactical withdrawal of the German 352nd Division on 10 June the break finally came at Caumont-l'Eventé. But due to the nature of the Corps boundaries, both sides failed to immediately grasp the seriousness of the situation. On the Allied side, it was not until the morning of 12 June that LG B. Bucknall, commander of the British XXX Corps, was informed that the American left flank (the depleted 1st US Infantry Division) was advancing against almost no opposition. He immediately halted the 7th British Armoured Division's frontal attack against Panzer Lehr at Tilly-sur-Seulles and ordered it into the Caumont-l'Eventé Gap. The British spearhead was intercepted by the Tigers of 101st SS Heavy Panzer Battalion at Villers-Bocage and they provided just the delay necessary for Panzer Lehr to redeploy to meet the threat to their flank.
Player Voting Stats
Member Balance Enjoyment
ComradeP's ProfileComradeP Slightly Pro Axis 7
phoenix's Profilephoenix Totally Pro Axis 8
Gris's ProfileGris Well Balanced 6
Support6's ProfileSupport6 Moderately Pro Axis 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Outlaw Josey Wales's Profile Outlaw Josey Wales vs. Support6 Support6's Profile Allies Axis Major Victory 24 4
Allies Green's Profile Green vs. H H's Profile Axis Draw 10 10
Allies Gris's Profile Gris vs. Landser34 Landser34's Profile Axis Draw 10 10
Axis ComradeP's Profile ComradeP vs. phoenix phoenix's Profile Allies Axis Major Victory 24 4
ComradeP
First Sergeant
ComradeP Sun Jan 03, 2016 2:43 am
It's difficult to rate the scenario.

The German reinforcements hit like a sack of bricks, but I'd say the Allies have some chance of getting a draw or better.
phoenix
Corporal
phoenix Sun Jan 03, 2016 7:15 am
I misread the Allied possibilities, thinking, from history, that I might have sufficient reinforcements of sufficient quality to take the fight to the Axis and hold the high ground east of Villers. But instead it felt like I was playing as the Russians in Kursk, and this should have been played, by the Allies, as a fairly desperate defensive fight. That said I am a relative beginner and my opponent is very good