Crisis in Sirte: 2. Breakout - Campaign Series: Middle East 1948 -1985
Rating: | 8.9 (3) |
Games Played: | 4 |
SM: | 2 |
Turns: | 18 |
Type: | Stock |
First Side: | UK |
Second Side: | Libya |
Scenario download available here
Crisis in Sirte: 2. Breakout
5 August, 1985
[Sirte, Libya] [H2H] [FIC] [CSL]:
With Port of Sirte secured, the pressure was on to expand and secure the bridgehead before the forces loyal to Colonel Gaddafi can react. Without a delay, the elements of the Air Assault Regt were ordered to secure the vital road networks next to city of Sirte. At the same time, the landing crafts disembarked their load into the port facilities, unloading elements of the QRF Mech Bde, with orders to push further on.
The surprised Libyan Armed Forces were now putting together a first coherent attempt at a counter attack, under strict orders by Gaddafi to throw the enemy to the sea.
Yet, the commander of the Libyan Mech Bde was aware he was still reacting to events, and was pondering whether to contain the bridgehead, rather than to go all out on the British mechanized forces now streaming out of the city.
[Note: British Gunships deliberately without a HQ. Once they've spent their 4 missile loads, they're done.] [ALL: OPT AF]
Crisis in Sirte: 2. Breakout
5 August, 1985
[Sirte, Libya] [H2H] [FIC] [CSL]:
With Port of Sirte secured, the pressure was on to expand and secure the bridgehead before the forces loyal to Colonel Gaddafi can react. Without a delay, the elements of the Air Assault Regt were ordered to secure the vital road networks next to city of Sirte. At the same time, the landing crafts disembarked their load into the port facilities, unloading elements of the QRF Mech Bde, with orders to push further on.
The surprised Libyan Armed Forces were now putting together a first coherent attempt at a counter attack, under strict orders by Gaddafi to throw the enemy to the sea.
Yet, the commander of the Libyan Mech Bde was aware he was still reacting to events, and was pondering whether to contain the bridgehead, rather than to go all out on the British mechanized forces now streaming out of the city.
[Note: British Gunships deliberately without a HQ. Once they've spent their 4 missile loads, they're done.] [ALL: OPT AF]
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Crossroads | Well Balanced | 8 |
5 Leichte Div | Slightly Pro Libya | 8 |
fritzfarlig | Well Balanced | 8 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
itlnprd | vs. | fritzfarlig | Libya Minor Loss | 8 | 18 | ||||
5 Leichte Div | vs. | devoncop | Libya Major Victory | 24 | 4 | ||||
Ashcloud | vs. | Crossroads | Libya Minor Loss | 8 | 18 | ||||
Crossroads | vs. | budd | Draw | 12 | 12 |
Looks interesting - could be quite a test for two evenly matched players. Lethal weapons could produce some nasty setbacks.