African Campaign 42 - Century of Warfare, TOAW III, and TOAW IV
Rating: | 7.91 (31) |
Games Played: | 29 |
SM: | 4 |
Turns: | 52 |
Type: | Custom |
First Side: | Axis |
Second Side: | Commonwealth |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Gotthard H | vs. | newtigersqn | Axis Marginal Loss | 16 | 28 | ||||
burroughs | vs. | Antoni Chmielowski | Commonwealth Overwhelming Victory | 44 | 8 | ||||
Blitz Shadow Player | vs. | PK Powers | Axis Substantial Victory | 36 | 12 | ||||
General Sidian | vs. | Dakota | Axis Substantial Loss | 12 | 36 | ||||
CyberGeneral | vs. | JohnsyFGM | Draw | 20 | 20 |
What for would I want to withdrw at any point in the game both 1st and 2nd SA infantry divisions? To save them from annihilation?
A little boring, with lots of movement for the Axis. With no supply worth mentioning on the Alamein line, the Axis just didnt have enough strength to turn breakthrough allied positions.