Viennese Waltz - Combat Mission: Barbarossa to Berlin
Rating: | 6.32 (21) |
Games Played: | 28 |
SM: | 5 |
Turns: | 25 |
Type: | Custom |
First Side: | Allies |
Second Side: | Axis |
Downloads: | 165 |
Meeting Engagement in the centre of Vienna.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
vendetta | Slightly Pro Axis | 8 |
MVDH | Well Balanced | 8 |
tailend bryan | Totally Pro Axis | 6 |
Panzerschuetze | Slightly Pro Axis | 10 |
Cman | Totally Pro Axis | 0 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Sir Killalot | vs. | ironside | Axis Major Victory | 45 | 10 | ||||
field marshal e. rommel | vs. | Jobu88 | Allies Total Victory | 50 | 5 | ||||
AJ | vs. | Enzo Barracuda | Axis Tactical Victory | 40 | 15 | ||||
TIMOSHENKO | vs. | Pauloondra | Allies Minor Loss | 20 | 35 | ||||
TIMOSHENKO | vs. | Jolly Roger | Allies Major Loss | 10 | 45 |
Soviet forces needed scout units to prevent walking into ambushes.
Fairly obvious that the designer did not do any research in the Vienna battle before making the scenario.
Soviet forces needed scout units to prevent walking into ambushes.
Fairly obvious that the designer did not do any research in the Vienna battle before making the scenario.