CW One Hell of a Good Scrap - Combat Mission: Battle For Normandy
Rating: | 7.31 (7) |
Games Played: | 4 |
SM: | 9 |
Turns: | 120 |
Type: | Custom |
First Side: | Axis |
Second Side: | Allies |
Downloads: | 835 |
8th June 1944
Putot en Bessin
II/26/12SS vrs The Royal Winnipeg Rifles.
Approx a Battalion per side. 2km x 2km map
German attack.
HTH only
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
wellsonian | Totally Pro Allies | 5 |
Michael Dorosh | Well Balanced | 3 |
Partial Penetration | Moderately Pro Axis | 5 |
Guardsman | Well Balanced | 7 |
WillS | Well Balanced | 7 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Panzer Lehr | vs. | marco2marzo | Allies Total Victory | 99 | 9 | ||||
WillS | vs. | para bellum | Axis Total Victory | 99 | 9 | ||||
Partial Penetration | vs. | Guardsman | Allies Total Defeat | 9 | 99 | ||||
wellsonian | vs. | Michael Dorosh | Allies Total Victory | 99 | 9 |
The forces start the battle in LOS and within shooting distance of each other. Also, the Canadian fortunes are heavily dependent on one man. If he is killed early in the battle, as he was in the game I played, the Canadians will likely get steamrolled.
The scenario is big and long, so know what you are in for. I thought the map was well done for it's size. Many different objectives, rolling terrain makes for interesting LOS. Some of the attackers setup is in LOS of defending forces, which I don't like, but the setup zone was large enough with enough places out of sight to not make it that much of a negative.
I played as Axis and scored a total victory, but took some punishment in the process. The Canadian force was very hard for me to break initially but once my troops gained a toehold on the railroad crossings the Canadian defense never recovered.
Fun scenario, I would recommend it and would enjoy playing from the other side someday when I have a faster computer!