FGM a lonely village - Combat Mission: Battle For Normandy
Rating: | 5.5 (2) |
Games Played: | 5 |
SM: | 3 |
Turns: | 40 |
Type: | Custom |
First Side: | Germany |
Second Side: | US |
Designed for a H2H Mirrored Tournament - Should only be played mirrored
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Herr Klopek | Well Balanced | 8 |
jawsconan | Totally Pro US | 2 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
kghammer | vs. | a1steaks | US Total Victory | 33 | 3 | ||||
Sir Killalot | vs. | Der Nashorn | US Minor Victory | 24 | 12 | ||||
Nort | vs. | jawsconan | US Major Victory | 30 | 6 | ||||
Herr Klopek | vs. | Michel de Becdelièvre | US Total Victory | 33 | 3 | ||||
s_cm | vs. | Siffo998 | US Tactical Victory | 27 | 9 |
Impossible to do anything for germans here. 2 objectives are given at the allies at the start (the village and an objective are in and near allies camp base !). So the game is like an axis attack EXCEPT and that is the point, allies have better and more troops than germans (3 shermans+2 M8+5 halftracks with machineguns VS 3 stugs+1recon halftrack--> LoL). Furthermore, all objectives are unreachable for germans as they have only open fields between their camp base and objectives, while allies are comfortably hidden in the village, behind a church, behind walls. They make minced meat with germans on open terrain are they manage to progress towards objectives. And how 3 stugs with a few ammo could help here ? I never saw a so unbalanced game. It is a clearly pro-allies scen. It made me disgusted With playing any scen again. I will play only QBME from now on.
Idiots dare everything. That is the way to recognize them (Michel Audiard)