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MG Counterattack at Son - Combat Mission: Battle For Normandy

MG Counterattack at Son Image
Combat Mission x2 Ladder

MG Counterattack at Son

By Jon Martina
Axis 3 - 1 - 6 US Ab
Rating: 9.21 (8)
Games Played: 10
SM: 10
Turns: 120
Type: Custom
First Side: Axis
Second Side: US Ab
Downloads: 675
Seasoned US Airborne troops must defend the Bailey bridge at Son. A strong German assault force is determined to retake the town, although they must maneuver through difficult terrain.
Player Voting Stats
Member Balance Enjoyment
BBrus's ProfileBBrus Slightly Pro Axis 9
BBrus's ProfileBBrus Slightly Pro Axis 8
Panzer Lehr's ProfilePanzer Lehr Well Balanced 9
Stonecutter's ProfileStonecutter Well Balanced 8
BrosifBallin's ProfileBrosifBallin Well Balanced 8
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Stonecutter's Profile Stonecutter vs. Chic Chic's Profile US Ab Axis Total Victory 110 10
US Ab Bluebird's Profile Bluebird vs. Panzerschreck77 Panzerschreck77's Profile Axis Draw 60 60
Axis Mad Mike's Profile Mad Mike vs. Duff Duff's Profile US Ab Axis Tactical Victory 90 30
US Ab BrosifBallin's Profile BrosifBallin vs. zinzan1963 zinzan1963's Profile Axis US Ab Tactical Victory 90 30
US Ab Panzer Lehr's Profile Panzer Lehr vs. speedyninja speedyninja's Profile Axis US Ab Total Victory 110 10
BBrus
Excellent scenario, probably the best I\'ve played. The experienced player should take the US side. Very challenging defense where tactics and initiative are vital. Hard for the US side but doable.\r\n\r\nWell made map, although the \'bailey bridge\' is (in this scenario and not IRL) a light bridge that CANNOT be crossed by tracked vehicles. I recommend manually modifying the bridge using the editor.
BBrus
Master Sergeant
BBrus Mon Jun 02, 2014 8:54 pm
Challenging scenario, especially as defender.
Stonecutter
Major General
Stonecutter Sat Aug 22, 2015 10:36 pm
An extremely challenging battle as the single bridge for German vehicles to pass over creates an obvious kill zone and choke point. The Axis have a decided advantage in tank quality and quantity, particularly during the first 30-40 minutes when there are no allied tanks at all so a lot can depend on how well this initial advantage is exploited. As a side note, the Axis attacker should have access to more artillery as they need some smoke and HE and only have a single mortar mission for a major attack.
BrosifBallin
Technical Sergeant
BrosifBallin Frid Feb 12, 2016 8:09 pm
As the defender you get enough tank reinforcements to make it fun but you never really end up moving much.
zinzan1963
Master Sergeant
zinzan1963 Sat Feb 13, 2016 7:39 am
Long but very, very good; lots of challenges as the axis.
"But I don't want to see CM's code or any games code. That is like seeing your spouse and your love as hormones and neurons firing in various lobes on PET scans. Some things should just be enjoyed for what they are; and not analyzed any further.
Mad Mike
Major General
Mad Mike Mon Jul 02, 2018 7:24 pm
Great battle, maybe a slow start / build-up, but definitely epic stuff in the end. Germans have a lot of Panthers, which is nice, but sorely need every single one of them if they want to have a chance at any kind of victory.