MG Counterattack at Son - Combat Mission: Battle For Normandy
Rating: | 9.21 (8) |
Games Played: | 10 |
SM: | 10 |
Turns: | 120 |
Type: | Custom |
First Side: | Axis |
Second Side: | US Ab |
Downloads: | 675 |
Seasoned US Airborne troops must defend the Bailey bridge at Son. A strong German assault force is determined to retake the town, although they must maneuver through difficult terrain.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
BBrus | Slightly Pro Axis | 9 |
BBrus | Slightly Pro Axis | 8 |
Panzer Lehr | Well Balanced | 9 |
Stonecutter | Well Balanced | 8 |
BrosifBallin | Well Balanced | 8 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Stonecutter | vs. | Chic | Axis Total Victory | 110 | 10 | ||||
Bluebird | vs. | Panzerschreck77 | Draw | 60 | 60 | ||||
Mad Mike | vs. | Duff | Axis Tactical Victory | 90 | 30 | ||||
BrosifBallin | vs. | zinzan1963 | US Ab Tactical Victory | 90 | 30 | ||||
Panzer Lehr | vs. | speedyninja | US Ab Total Victory | 110 | 10 |
Excellent scenario, probably the best I\'ve played. The experienced player should take the US side. Very challenging defense where tactics and initiative are vital. Hard for the US side but doable.\r\n\r\nWell made map, although the \'bailey bridge\' is (in this scenario and not IRL) a light bridge that CANNOT be crossed by tracked vehicles. I recommend manually modifying the bridge using the editor.
Challenging scenario, especially as defender.
An extremely challenging battle as the single bridge for German vehicles to pass over creates an obvious kill zone and choke point. The Axis have a decided advantage in tank quality and quantity, particularly during the first 30-40 minutes when there are no allied tanks at all so a lot can depend on how well this initial advantage is exploited. As a side note, the Axis attacker should have access to more artillery as they need some smoke and HE and only have a single mortar mission for a major attack.
As the defender you get enough tank reinforcements to make it fun but you never really end up moving much.
Long but very, very good; lots of challenges as the axis.
"But I don't want to see CM's code or any games code. That is like seeing your spouse and your love as hormones and neurons firing in various lobes on PET scans. Some things should just be enjoyed for what they are; and not analyzed any further.
Great battle, maybe a slow start / build-up, but definitely epic stuff in the end. Germans have a lot of Panthers, which is nice, but sorely need every single one of them if they want to have a chance at any kind of victory.