Valley Of Trouble CMBN - Combat Mission: Battle For Normandy
Rating: | 8.15 (6) |
Games Played: | 8 |
SM: | 3 |
Turns: | 35 |
Type: | Custom |
First Side: | Allies |
Second Side: | Axis |
This scenario was originally released as an add-on for the CMBO GOLD demo in the year 2000. For many players (that includes me) THIS battle was their first CM experienc.
Starting in late August the headlong Allied advance suddenly encountered stiff resistance from well-organized and prepared defenses known as the Siegfried Line, or more correctly the West Wall. Hindered by long supply lines, tough terrain, and determined defenders the Allies were back to taking ground meter by meter.
This battle portrays a typical assault by American forces against prepared German defenses. It is recommended that the player first try this battle as the Americans. Battles like these tend to have a few surprises in store for the attacker, so if played from the German side first there will be less surprises when playing again as the Americans.If you play as the Germans, carefully plan your line of defense (check LOS!) and do NOT use the inital deployment.
Because of the differences between the CMx1 and CMx2 game engines I had to make a few changes to the original OOB (no flamethrower units, no AT bunker and no “tankriders” in CMBN for example), but I believe this won´t spoil the gameplay.
My Valley of Trouble version comes with five AI settings for both sides, so you can play it as single-player scenario and I guess it will have a high replay value.
Starting in late August the headlong Allied advance suddenly encountered stiff resistance from well-organized and prepared defenses known as the Siegfried Line, or more correctly the West Wall. Hindered by long supply lines, tough terrain, and determined defenders the Allies were back to taking ground meter by meter.
This battle portrays a typical assault by American forces against prepared German defenses. It is recommended that the player first try this battle as the Americans. Battles like these tend to have a few surprises in store for the attacker, so if played from the German side first there will be less surprises when playing again as the Americans.If you play as the Germans, carefully plan your line of defense (check LOS!) and do NOT use the inital deployment.
Because of the differences between the CMx1 and CMx2 game engines I had to make a few changes to the original OOB (no flamethrower units, no AT bunker and no “tankriders” in CMBN for example), but I believe this won´t spoil the gameplay.
My Valley of Trouble version comes with five AI settings for both sides, so you can play it as single-player scenario and I guess it will have a high replay value.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Expecting_at_crossroad | Slightly Pro Allies | 7 |
ChappyCanuck | Slightly Pro Allies | 8 |
Manzcaser | Slightly Pro Allies | 8 |
Panzer Lehr | Well Balanced | 5 |
Guardsman | Slightly Pro Allies | 8 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Panzer Lehr | vs. | Filion91 | Axis Major Defeat | 6 | 30 | ||||
Baluka1974 | vs. | ANKulin | Allies Minor Victory | 24 | 12 | ||||
Panzer Lehr | vs. | TeddyA | Allies Total Victory | 33 | 3 | ||||
Panzer Lehr | vs. | TeddyA | Axis Major Defeat | 6 | 30 | ||||
Guardsman | vs. | patton1945 | Allies Major Victory | 30 | 6 |
I think this is a good battle but would be even better with some minor adjustments. The main issue is the 6 x Shermans (2 x 105mm) that can move about with impunity for most of the battle. The Panther comes late to the fray, but by then most things have been blasted away and the issue decided. I think this battle would be very balanced with two less Shermans and the Panther arriving 5 minutes earlier. Other than that the terrain is fun and the infantry force composition is good and varied.
Good mix of forces on both sides. Guess the battle could swing either way with fortunes of war or a wrong decision. It was a short sharp engagement. I put slightly pro-allies but really the forces are quite well matched.