Seal Team 6 (The Factory) - Combat Mission: Black Sea
Rating: | 6.58 (4) |
Games Played: | 4 |
SM: | 7 |
Turns: | 90 |
Type: | Custom |
First Side: | Russia |
Second Side: | US |
Seal Team Six raids an industrial compound guarded by veteran Russian recon troops
On the downside, there is no Russian briefing, so the Russian side does not know that it will receive reinforcements at the 35 min mark. This is fairly late in the battle and it possible that all Russian troops are deceased and the objectives taken well before the Russian reinforcements arrive. Opponents should not Ceasefire or Surrender early.
Also, the US briefing does not explain that the US side must keep losses low or the Russian side will get bonus points. So, it is possible for the US side to achieve all objectives, but if the losses are high, they will lose the battle, which can be a surprise.
I would recommend this battle for the great firefights, but the Briefings need to be improved so both sides better understand the battle.
Because of the scoring however, I think that it is impossible for the US side to win enough points to actually win the battle. The Russian side seems to get a 500 point bonus, no matter what. So, if the battle goes well for the US team, it is a draw. If the battle goes poorly for the US, the Russian will win.
In my opinion, this would be a great battle if the scoring were fixed.