The Russians are coming - Combat Mission: Black Sea
Rating: | 7.08 (4) |
Games Played: | 3 |
SM: | 2 |
Turns: | 30 |
Type: | Custom |
First Side: | US |
Second Side: | Russia |
A US Army infantry battalion must hold against a Russian attack
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
exsonic01 | vs. | Jobu88 | US Total Victory | 22 | 2 | ||||
Widukind | vs. | exsonic01 | Russia Total Victory | 22 | 2 | ||||
Widukind | vs. | exsonic01 | US Total Victory | 22 | 2 |
IMO this game allows not much tactical choices for both sides.
As redfor, if you have no idea about Apache, you will be in trouble, since redfor has no AA in this scenario. I approached in slow-and-steady way, but it turns out to be a very, very bad idea at the end. My opponent choose to pour lots of firepower to anywhere on the hill as a redfor, and that was really brilliant. He suppressed all of US troops, which leads lots of misses - even Javelin.
As blufor, survival of AT assets are key to success, but this depends on luck. My opponent's mortars take them away at the opening and that was game over for me. I think I was unlucky but his forced attacks were great idea. It was really brutal. TOW strykers at the end was really useless, since the map is too small, and TOW has minimum range. 60mm should be in off-map.