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Hot time in Hatten - Combat Mission: Final Blitzkrieg

Hot time in Hatten Image
Combat Mission x2 Ladder

Hot time in Hatten

By
Axis 1 - 2 - 2 Allies
Rating: 8 (6)
Games Played: 5
SM: 10
Turns: 120
Type: Stock
First Side: Axis
Second Side: Allies
Player Voting Stats
Member Balance Enjoyment
OnkelHo's ProfileOnkelHo Well Balanced 7
OnkelHo's ProfileOnkelHo Well Balanced 7
Panzer Lehr's ProfilePanzer Lehr Well Balanced 8
drewshotsfan's Profiledrewshotsfan Well Balanced 8
Panzer Lehr's ProfilePanzer Lehr Well Balanced 9
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies weapon2010's Profile weapon2010 vs. Shorker Shorker's Profile Axis Allies Total Victory 110 10
Allies drewshotsfan's Profile drewshotsfan vs. Panzer Lehr Panzer Lehr's Profile Axis Draw 60 60
Axis Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile Allies Draw 60 60
Axis OnkelHo's Profile OnkelHo vs. para bellum para bellum's Profile Allies Axis Total Victory 110 10
Allies OnkelHo's Profile OnkelHo vs. para bellum para bellum's Profile Axis Allies Total Victory 110 10
OnkelHo
Master Sergeant
OnkelHo Thu Apr 20, 2017 8:30 am
- Large scenario
- a lot of artillery available (both sides)
- focus is on urban combat (also for the tanks)
OnkelHo
Master Sergeant
OnkelHo Wed Jun 21, 2017 4:33 pm
A lot of urban combat.
drewshotsfan
Corporal
drewshotsfan Sun Jul 24, 2022 6:30 pm
I have only played this once, and as the US. It's a very large and very long scenario, but in my opinion, it's well worth the input and time. A great map, as well - very detailed

It's a great challenge as the US, but I would imagine it would be as much of a challenge for the German player, too

Whichever side you play, I think it's a battle of two halves and keeps you thinking right up to the very end of the game
Shorker
Major
Shorker Frid Sep 09, 2022 2:57 pm
1.) As an attacker you need a ratio of 3:1. That is not the case here at all. The US troops can excellently entrench themselves in the houses, are not seen and receive constant reinforcements of infantry and tanks.

2.) Spotting particularly difficult in this weather. The Germans don't even see the American tanks that are in the streets,
because of the shadows and poor visibility. The German tanks, on the other hand, are in an open field and can be seen hundreds of meters away!
STILL, the creator of the scenario continued to increase the number of US tanks as the scenario progressed! That bungler!

3.) The timing for the arrival of reinforcements is also total nonsense. Should you wait 45 minutes for the reinforcements to finally arrive? During this time, my opponent had positioned himself in my setup zone as a precaution to welcome my reinforcements.

4.) The reinforcements are also a complete game changer, making the first 45 minutes of the game pretty pointless. You're better off just sitting there and waiting for the rest of your troops to show up.

5.) The German troops are extremely poor trained and weak. This means they can hardly recognize or see the enemy, especially in this weather, while always being clearly visible themselves. Then they are breaking immediately at the first shot. Are THESE supposed to be the experienced Eastern Front veterans that the Americans had to deal with in the Battle of the Bulge? I rather had the impression that I had to command a kindergarten. The tank crews are no better either. How are you supposed to attack a village with such a pile of junk?

Complete waste of time.
REAL OPPONENTS SEE THE BATTLE OUT TO THE END, WINNING OR LOSING