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Rittersprung (H2H only) - Combat Mission: Final Blitzkrieg

Rittersprung (H2H only) Image
Combat Mission x2 Ladder

Rittersprung (H2H only)

By rocketman
Allies 0 - 0 - 4 Axis
Rating: 8.02 (6)
Games Played: 4
SM: 10
Turns: 110
Type: Custom
First Side: Allies
Second Side: Axis
After being severely decimated in the battle for the Hürtgen Forest, the 28th Infantry Division was sent to the rear to rest and refit. The 112th Infantry Regiment got located in the tri-country area of Lieler-Ouren-Lützkampen, spanning Luxembourg, Germany and Belgium – a six mile stretch of land on both sides of the Our river where the Siegfried Line had its westernmost fortifications, now occupied by the Allies. The 28th ID had just about recovered 100 % strength, with replacement units getting basic combat training, when the Germans launched their massive attack in the Ardennes on december 16th 1944. The crossing of the Our at Ouren would be an important part in the German advance and it was upon the 112th IR of the 28th ID to protect it as long as possible.

It is 10:30 on Dec 17th and the 112th IR was engaged in combat with German forces on the 16th and throughout the night. The morning fog has lifted but it is still misty from the cold and the wet ground. Visibility is reasonable but it is hard to make out units in the mist. Units in Lützkampen and Harspelt were swept aside on the 16th. Sevenig town was also attacked by a green force of Volksgrenadiers but was able to hold on. The Volksgrenadiers suffered a lot of casualties and many prisoners were taken. They are now presumed to be hiding in the woods west of Sevenig.

Semi-historical scenario which is aiming to capture a “what-if” combat based on units and turn of events that happened in the opening days of the Ardennes offensive.

The scenario includes a mod tagged winter uniform mod for the 28th ID “Bloody Bucket”.

US side has a couple of “house rules” that should be followed.
Player Voting Stats
Member Balance Enjoyment
Guardsman's ProfileGuardsman Slightly Pro Axis 9
Panzer Lehr's ProfilePanzer Lehr Moderately Pro Axis 8
rik_atc's Profilerik_atc Slightly Pro Axis 8
Panzer Lehr's ProfilePanzer Lehr Well Balanced 9
yarmaluk's Profileyarmaluk Slightly Pro Axis 9
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Panzer Lehr's Profile Panzer Lehr vs. weapon2010 weapon2010's Profile Allies Axis Minor Victory 80 40
Axis Panzer Lehr's Profile Panzer Lehr vs. yarmaluk yarmaluk's Profile Allies Axis Tactical Victory 90 30
Axis Panzer Lehr's Profile Panzer Lehr vs. rik_atc rik_atc's Profile Allies Axis Total Victory 110 10
Axis Guardsman's Profile Guardsman vs. Duff Duff's Profile Allies Axis Tactical Victory 90 30
Guardsman
Major
Guardsman Sat Feb 01, 2020 6:13 pm
epic long struggle over difficult terrain with a good mix of forces and a challenging map. The battle could go so many ways depending on choices made by the two commanders. A great scenario.
rik_atc
Private
rik_atc Sat Apr 25, 2020 7:29 pm
Great scenario, maybe too many tanks for axis so hardly to face them, but I did not played very well.

The only bad point is that it was too large and actually we couldnt finalize the battle because the PC was not able to manage it (250+ Mb files)
yarmaluk
Private 1st Class
yarmaluk Sun May 10, 2020 6:59 pm
HUGE scenario with a fantastic map. I found the map overwhelming at first and did not really understand it until halfway through the game, but it is really nice work. This scenario taxed my mid-2011 iMac i5. I upgraded in the middle of playing it (to work from home, not to play the scenario :)), which made a significant difference.

Your main problems as Allies are 1) you don't have much that can stop armor, 2) you don't have armored transport (though you do have some trucks), and 3) you have many forward slopes to defend. As Axis, you have to attack down corresponding forward slopes (it's a river valley) through obvious choke points. As allies, how you manage your artillery will have a major affect on how well you do.

It was fun and I learned a lot. I recommend this one.
yarmaluk
Private 1st Class
yarmaluk Sun May 10, 2020 7:00 pm
HUGE scenario with a fantastic map. I found the map overwhelming at first and did not really understand it until halfway through the game, but it is really nice work. This scenario taxed my mid-2011 iMac i5. I upgraded in the middle of playing it (to work from home, not to play the scenario :)), which made a significant difference.

Your main problems as Allies are 1) you don't have much that can stop armor, 2) you don't have armored transport (though you do have some trucks), 3) you have a number of forward slopes to defend. As Axis, you have to attack down corresponding forward slopes (it's a river valley) through obvious choke points. As allies, how you manage your artillery will have a major affect on how well you do.

It was fun and I learned a lot. I recommend this one.
Jobu88
Major General
Jobu88 Sun Jul 05, 2020 11:16 am
An epic scenario on a fantastic map. Despite near-total armor superiority this is actually a tough slog for the German player due to the terrain and the victory locations.
"A bad plan is still better than no plan at all." -- Mikhail TalpzV.jpg