TWC Priolo Crossroad - Combat Mission: Fortress Italy
Rating: | 8.26 (5) |
Games Played: | 6 |
SM: | 3 |
Turns: | 40 |
Type: | Custom |
First Side: | Allies |
Second Side: | Axis |
Semi-historical scenario based on the entry of the 5th (Yorkshire) Division into Priolo three days after the landings on Sicily. This is a small-sized scenario reminiscent of a Quick Battle.
Map size: 800 x 400m
Game length: 40 (Variable)
British force size: Company (-)
Terrain type: Town
Weather and Environmental conditions: Clear, Dry
Designed for play either H2H or vs AI as either side. Adapted from an earlier scenario for CM:AK.
Map size: 800 x 400m
Game length: 40 (Variable)
British force size: Company (-)
Terrain type: Town
Weather and Environmental conditions: Clear, Dry
Designed for play either H2H or vs AI as either side. Adapted from an earlier scenario for CM:AK.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Panzer Lehr | Slightly Pro Axis | 7 |
a1steaks | Slightly Pro Allies | 7 |
BrosifBallin | Well Balanced | 6 |
Manzcaser | Well Balanced | 7 |
Stonecutter | Slightly Pro Allies | 9 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Stonecutter | vs. | General Panic | Allies Total Victory | 33 | 3 | ||||
kghammer | vs. | para bellum | Allies Total Victory | 33 | 3 | ||||
Kandu | vs. | wolfberg | Axis Total Victory | 33 | 3 | ||||
BrosifBallin | vs. | laska2k8 | Axis Total Victory | 33 | 3 | ||||
a1steaks | vs. | Domfluff | Axis Major Victory | 30 | 6 |
I did't really like how much like the board game the designer had made the map but I know others don't feel that way.
An excellent exercise for the Axis player in commanding less than reliable troops. The allied troops are more reliable and the AC's give them an advantage in mobility that I was able to exploit. The Axis player needs to sight their AT guns well and also needs a bit of luck in knocking out some ACs early if they are to be victorious.