TWC Hill 621 Redux - Combat Mission: Red Thunder
Rating: | 8.28 (15) |
Games Played: | 22 |
SM: | 6 |
Turns: | 70 |
Type: | Custom |
First Side: | Axis |
Second Side: | USSR |
By the start of July 1944, it was clear that what was becoming the Destruction of Army Group Center would be decided by events at Minsk. Capture of the city would permit the encirclement and destruction of several German formations.
One of the escape routes was the Stolbtsky Highway, crossing the Berezina River behind a group of small hills south of the city. On the 1st of July 1944, Infantry Division 170, reduced to battalion strength, was once again rocked by Soviet attacks and forced to withdraw.
Abandoning a series of small villages, such as Letornovski, the Germans attempted to solidify a defence on the hills overlooking the highway as Rotmistrov's Fifth Guards Army poured troops into the breach.
Map size: 960m x 960m
Game length: 70+
German force size: Battalion sized battle group
Terrain type: Hilly
Weather and Environmental conditions: Warm, dry
Date: 1 July 1944
Designed for play as H2H or as either side vs. the AI. Multiple AI plans included.
Originally designed for CM:BB and released via The Proving Grounds. Inspired by SL Scenario 5 "Hill 621."
One of the escape routes was the Stolbtsky Highway, crossing the Berezina River behind a group of small hills south of the city. On the 1st of July 1944, Infantry Division 170, reduced to battalion strength, was once again rocked by Soviet attacks and forced to withdraw.
Abandoning a series of small villages, such as Letornovski, the Germans attempted to solidify a defence on the hills overlooking the highway as Rotmistrov's Fifth Guards Army poured troops into the breach.
Map size: 960m x 960m
Game length: 70+
German force size: Battalion sized battle group
Terrain type: Hilly
Weather and Environmental conditions: Warm, dry
Date: 1 July 1944
Designed for play as H2H or as either side vs. the AI. Multiple AI plans included.
Originally designed for CM:BB and released via The Proving Grounds. Inspired by SL Scenario 5 "Hill 621."
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Spatenknecht | Slightly Pro USSR | 8 |
Panzer Lehr | Well Balanced | 8 |
BrosifBallin | Slightly Pro Axis | 6 |
a1steaks | Moderately Pro Axis | 3 |
Expecting_at_crossroad | Well Balanced | 8 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Stonecutter | vs. | General Panic | Axis Major Victory | 60 | 12 | ||||
Stonecutter | vs. | Lehomp | USSR Major Victory | 60 | 12 | ||||
Kil Roy | vs. | Panzer Lehr | Axis Major Victory | 60 | 12 | ||||
Lond0ner | vs. | Panzer Lehr | Axis Minor Victory | 48 | 24 | ||||
Stonecutter | vs. | cargol | Draw | 36 | 36 |
Furthermore rough terrain and trees didn't really match up to my satisfaction. Just seemed random.
Other than that seemed ok.
However, I have to reiterate that an otherwise enjoyable scenario is marred by the Soviet reinforcements spawning in LOS frequently. The map on the Soviet side really needs to be expanded back so that the Soviets can appear more realistically. I also agree that the hilly terrain could have been done a little better.