Al Amarah - Combat Mission: Shock Force 2
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Rating: | 6.95 (6) |
Games Played: | 3 |
SM: | 5 |
Turns: | 90 |
Type: | Stock |
First Side: | US |
Second Side: | Syria |
Stryker MOUT unit is tasked to clear a small town of insurgents.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Singapore Sling | Moderately Pro US | 5 |
A Canadian Cat | Well Balanced | 7 |
s_cm | Slightly Pro US | 8 |
Jobu88 | Moderately Pro US | 6 |
Jobu88 | Moderately Pro US | 6 |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
A Canadian Cat | vs. | marco2marzo | Draw | 30 | 30 | ||||
Jobu88 | vs. | Artyman | Draw | 30 | 30 | ||||
A Canadian Cat | vs. | s_cm | Syria Minor Victory | 40 | 20 | ||||
Singapore Sling | vs. | mirekm61 | Draw | 30 | 30 |
Thanks for the game well played
Author of: Whose Turn Is It? - http://www.lesliesoftware.com/products/WhoseTurnIsIt / CMFI Sicily Pathfinders(not playable H2H) / CMBS Opportunity Knocks (scenarios, maps and mods here)
My opponent played well with city defenders. I did kill all his units but still lost. Should have read victory conditions from the briefing I guess.
turn based H2H with CMBN, CMRT, CM Black Sea, CMSF2, CM Cold War. Game engine v4.
Not very exciting, basically Blue blasts away with overwhelming firepower, Red tries to draw Blue into close urban fighting to inflict casualties. The victory zone is on the edge of town and Blue doesn't have to go deep into urban terrain to seize it.
"A bad plan is still better than no plan at all." -- Mikhail Tal
Not to shabby. Red will likely get hammered but can still get the win
Author of: Whose Turn Is It? - http://www.lesliesoftware.com/products/WhoseTurnIsIt / CMFI Sicily Pathfinders(not playable H2H) / CMBS Opportunity Knocks (scenarios, maps and mods here)