Rating: |
8.5 (1) |
Games Played: |
2 |
SM: |
2 |
Turns: |
18 |
Type: |
Custom |
First Side: |
Allies |
Second Side: |
Axis |
Downloads: |
191 |
The first of the three U.S. engagements took place when Troop A, 1st Squadron, 4th Cavalry, was ambushed by the 272d Viet Cong Regiment on 8 June 1966, north of the Ap Tau O bridge on National Highway 13. The Viet Cong were deployed along a five-kilometer stretch of road in positions extending well beyond the length of the cavalry column. When the ambush was sprung most of the American troopers were able to reach a small clearing near the head of the column, where, with the help of artillery and air support, they desperately fought off the Viet Cong for four hours. When the battle ended, the enemy had lost over one hundred dead and four taken prisoner, as well as thirty individual and twelve crew-served weapons. Although successful the cavalry had made mistakes. Since original estimates of the enemy force were low, supporting fire was used primarily against the Viet Cong in the fighting positions near the cavalry force and other enemy forces were left free to maneuver. Although an infantry reaction force was committed toward the end,, it did not arrive in time to be a decisive factor. After the commander and other principals had analyzed the battle, cavalry communications were changed and coordination of air and artillery was improved. Plans for reinforcement by airmobile infantry were developed to ensure quick arrival of reaction forces designed to fight off the main attack and to provide troops for blocking the enemy withdrawal routes.