Operation Rosario-B - Falklands
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Rating: | 4.25 (2) |
Games Played: | 1 |
SM: | 4 |
Turns: | 36 |
Type: | Stock |
First Side: | Argentina |
Second Side: | UK |
Battalion Level
Normal Daylight Conditions
Play by PBEM
The Argentine plan for the invasion of the Islas Malvinas called for a surprise attack on the Moody Brook Barracks by the Marine Amphibious Commando Company. The 2nd Marine Battalion would land by amphibious tractors on Yorke Beach and supply any additional firepower that was necessary to subdue the British garrison. A platoon from the 25th Regiment was assigned to seize Government House, the seat of power in the islands. However, when the Argentines realized that the element of surprise may have been lost, the plan was changed so that the 25th Infantry was now responsible for seizing the airport and the Marine Commandos would secure Government House.
Meanwhile, the British had elected to not to send home the rotating, platoon-sized garrison from the previous year, effectively doubling the number of troops on the islands. A small section of naval ratings from HMS Endurance was added to the garrison. The British plan was to fight a delaying battle starting at Yorke Beach, the anticipated landing spot for an amphibious landing. It was hoped that if fighting continued for long enough, political pressure could be brought to bear on the Argentines forcing them to withdraw from the area.
This series of three scenarios has been designed for play-by-email games. Each of the three versions of the scenario have a different British setup. The British player should pick one of the three scenarios, start the game and send the file to his opponent to begin play. In this fashion, the Argentine player will not know the location of the British forces. This scenario starts with the British with a forward defense of the landing beach. The scenario has not been scripted for play against the AI.
Normal Daylight Conditions
Play by PBEM
The Argentine plan for the invasion of the Islas Malvinas called for a surprise attack on the Moody Brook Barracks by the Marine Amphibious Commando Company. The 2nd Marine Battalion would land by amphibious tractors on Yorke Beach and supply any additional firepower that was necessary to subdue the British garrison. A platoon from the 25th Regiment was assigned to seize Government House, the seat of power in the islands. However, when the Argentines realized that the element of surprise may have been lost, the plan was changed so that the 25th Infantry was now responsible for seizing the airport and the Marine Commandos would secure Government House.
Meanwhile, the British had elected to not to send home the rotating, platoon-sized garrison from the previous year, effectively doubling the number of troops on the islands. A small section of naval ratings from HMS Endurance was added to the garrison. The British plan was to fight a delaying battle starting at Yorke Beach, the anticipated landing spot for an amphibious landing. It was hoped that if fighting continued for long enough, political pressure could be brought to bear on the Argentines forcing them to withdraw from the area.
This series of three scenarios has been designed for play-by-email games. Each of the three versions of the scenario have a different British setup. The British player should pick one of the three scenarios, start the game and send the file to his opponent to begin play. In this fashion, the Argentine player will not know the location of the British forces. This scenario starts with the British with a forward defense of the landing beach. The scenario has not been scripted for play against the AI.
Slightly better than the "A"version
Again, I think this scenario is way too big. It should been broken down into 4 smaller scenarios......
"Ideals are peaceful. History is violent."
Zzzzzzzzzzzzzzzzz
"Ideals are peaceful. History is violent."