Zulu Zulu B - Falklands
0 - 0 - 0
Rating: | 0 (0) |
Games Played: | 0 |
SM: | 4 |
Turns: | 12 |
Type: | Stock |
First Side: | UK |
Second Side: | Argentina |
Company Level
Normal Night Conditions
Outer Defense Zone
Play as British or PBEM
The plan for the assault on Two Sisters called for X Company to attack the western summit, code named Long Toenail, from the west. Once this position was secured, Y and Z Companies would attack from the northwest and seize the eastern summit, Summer Days. The plan ran into problems, however, when X Company ran into delays. Y and Z Companies were ordered forward before the initial objective was taken. They moved forward by broken moonlight when they saw the Argentine positions about 400 yards to their front. They held their position and requested artillery support, but it was not immediately available.
Waiting above the now stalled Royal Marines were the 1st and 2nd Platoons of C Company, 4th Infantry Regiment. From the light of a flare that skipped across the ground rather than flying upwards, they spotted the crouching troops below. A brisk firefight broke out, but the Argentines were in good positions and the Marines were mostly in dead ground so there were very few casualties. This stalemate was broken when Argentine mortar and artillery fire started to find the Marines with considerable effectiveness. It was time to make a decision.
Lieutenant Clive Dytor, the commander of 8th Troop, took the initiative. He stood up, moved up the hill and yelled "Forward Everybody!" His troops thought he was daft. One told him to get his bloody head down. But the section commanders took up the chant and his platoon, followed by the rest of the company began a bayonet charge up the hill. Screaming "Zulu, Zulu," the company's battle-cry, then men moved by teams to close with the positions above them.
This scenario has a visibility of one with an increased number of illumination rounds and artillery missions to launch them with. It can be played against the AI, but it should not provide as much of a challenge as the other scenario with the same name.
Normal Night Conditions
Outer Defense Zone
Play as British or PBEM
The plan for the assault on Two Sisters called for X Company to attack the western summit, code named Long Toenail, from the west. Once this position was secured, Y and Z Companies would attack from the northwest and seize the eastern summit, Summer Days. The plan ran into problems, however, when X Company ran into delays. Y and Z Companies were ordered forward before the initial objective was taken. They moved forward by broken moonlight when they saw the Argentine positions about 400 yards to their front. They held their position and requested artillery support, but it was not immediately available.
Waiting above the now stalled Royal Marines were the 1st and 2nd Platoons of C Company, 4th Infantry Regiment. From the light of a flare that skipped across the ground rather than flying upwards, they spotted the crouching troops below. A brisk firefight broke out, but the Argentines were in good positions and the Marines were mostly in dead ground so there were very few casualties. This stalemate was broken when Argentine mortar and artillery fire started to find the Marines with considerable effectiveness. It was time to make a decision.
Lieutenant Clive Dytor, the commander of 8th Troop, took the initiative. He stood up, moved up the hill and yelled "Forward Everybody!" His troops thought he was daft. One told him to get his bloody head down. But the section commanders took up the chant and his platoon, followed by the rest of the company began a bayonet charge up the hill. Screaming "Zulu, Zulu," the company's battle-cry, then men moved by teams to close with the positions above them.
This scenario has a visibility of one with an increased number of illumination rounds and artillery missions to launch them with. It can be played against the AI, but it should not provide as much of a challenge as the other scenario with the same name.