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10_00: Getting Started - The Battle at Fulda - MC 02 Fulda Gap '85

10_00: Getting Started - The Battle at Fulda Image
Tiller Operational Campaigns Ladder

10_00: Getting Started - The Battle at Fulda

By John Tiller
Warsaw Pact 0 - 1 - 1 NATO
Rating: 9.55 (2)
Games Played: 2
SM: 1
Turns: 10
Type: Stock
First Side: Warsaw Pact
Second Side: NATO
Town of Fulda, 60 miles east of Frankfurt, June 10th 1985: After crossing the East German border in an early morning surprise attack, the Warsaw Pact’s 8th Guards Army is advancing quickly towards Fulda, the home of the American 1st Squadron, 11th Armored Cavalry Regiment (ACR) and HQ. The battle plans are well rehearsed and the troopers from 11th ACR scramble to their posts. The task is simple, the 11th ACR must delay the Warsaw Pact long enough for NATO reinforcements to arrive, this will be at least 24 hours and maybe longer depending on the success of the NATO air campaign. The next day will be grim for NATO... [Size: small] Designer’s notes: Tutorial Scenario, best played as NATO.
Player Voting Stats
Member Balance Enjoyment
Foxtrot's ProfileFoxtrot Well Balanced 7
burroughs's Profileburroughs Well Balanced 10
Gaming Records
1st Side Player 2nd Side Player Result Score
NATO burroughs's Profile burroughs vs. MARDER1986 MARDER1986's Profile Warsaw Pact Draw 10 10
Warsaw Pact slasher's Profile slasher vs. Foxtrot Foxtrot's Profile NATO Warsaw Pact Major Loss 2 18
burroughs
This is an early stage of the '85 aggression so what once could expect as a NATO commander? Use all of the force multipliers available and thank god you're not a commie so You still can pray in the end.