#411120_01v DAK strikes at the 4th Armoured - North Africa 1941
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Rating: | 6.03 (4) |
Games Played: | 4 |
SM: | 1 |
Turns: | 10 |
Type: | Stock |
First Side: | Axis (NA41) |
Second Side: | Allied (NA41) |
Gabr Saleh, southeast of Tobruk: November 20th, 1941. (Scenario Size: Regiment. Head to Head or Axis Human vs AI. This scenario uses variable objective victory points) On November 19th, the 21. Panzer-Division's KG Stephan struck at Gabr Saleh and a part of the 4th Armored Brigade Group. The out-gunned Honey's of the British suffered but nightfall brought the fighting to a close without a decisive result. For this day, Rommel ordered the 15. Panzer-Division's KG Cramer to join KG Stephan and destroy the single brigade at Gabr Saleh while the other British armored forces were off on other missions. However, supply issues were already striking the German forces, resulting in KG Stephan being left out of the battle while awaiting fuel to be brought up. Meanwhile, British intel identified the major threat to Gabr Saleh and new orders were issued. The 4th Armored Brigade Group was to concentrate at Gabr Saleh and the 22nd Armored Brigade Group was ordered to move to assist in the coming battle. Ultimately, the main battle came down to a part of KG Cramer fighting the 4th Arm Bde, before night approached and plans changed again. This was another short sharp fight with the Honey's again out-gunned by the Panzers of the DAK.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Geier | Moderately Pro Allied (NA41) | 7 |
Beerweasel | Slightly Pro Axis (NA41) | 7 |
Steel God | Moderately Pro Allied (NA41) | 8 |
Partizanka | Moderately Pro Allied (NA41) | 5 |
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
Gris | vs. | fastphil | Allied (NA41) Major Victory | 12 | 2 | ||||
Steel God | vs. | Partizanka | Axis (NA41) Major Loss | 2 | 12 | ||||
Beerweasel | vs. | Barbarrossa. | Axis (NA41) Minor Victory | 9 | 3 | ||||
Green | vs. | Geier | Allied (NA41) Major Victory | 12 | 2 |
Scenario very difficult for Germans to win. Objectives well defended and significant distance from German starting positions. Even though Germans can handily win the loss exchange ratio, without the objectives they are doomed. Adding a few more turns would make the scenario more balanced
British Artillery deadly at close range
The Axis player must take, and the Allied player must hold, the highest value objective. If the Allies hold it for 6 or 7 turns the Axis goose is cooked.