#411201_01v DAK attacks the Tobruk Corridor - North Africa 1941
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Rating: | 5.55 (4) |
Games Played: | 3 |
SM: | 5 |
Turns: | 31 |
Type: | Stock |
First Side: | Axis (NA41) |
Second Side: | Allied (NA41) |
Belhamed, east of Tobruk: December 1st, 1941. (Scenario Size: Corps. Axis Human vs AI or Head to Head. This scenario uses variable objective victory points). After a week and a half of fighting and maneuvering, both sides were exhausted and losses were very high. The Axis forces have spent the last few days recapturing Sidi Rezegh, severely punishing one brigade of the New Zealand division in the process. The second NZ brigade in the area is massed around Belhamed, forming a corridor to the Tobruk garrison that had broken out to Belhamed. The DAK has formed a partial ring around the NZ troops, and Rommel has issued orders to cut the corridor and form a cauldron around the remaining troops of the New Zealand division and destroy them. However, the Germans are barely capable of mounting an attack. For example, the newly named 90. Leichte Afrika-Division can only contribute an ad hoc formation of infantry made up of freed POWs from multiple units, and 21. Panzer-Division has just 15 tanks in action on this day. Meanwhile, the British army has rebuilt some of its armoured forces, with a significant numeric advantage over the combined Axis tank count, but their commanders are cautious after the sever handling they suffered early in the battle. The NZ division has been ordered to keep the corridor to Tobruk open at all costs, but its strength is ebbing. A fairly fresh South African brigade is nearby but has no armoured support. The end result was the DAK cut the corridor but the New Zealand forces were able to escape with limited losses, leaving the Axis too weak for further heavy combat and pulling out of their siege lines after a few more days of maneuvering.
Player Voting Stats | ||
---|---|---|
Member | Balance | Enjoyment |
Geier | Totally Pro Allied (NA41) | 5 |
Beerweasel | Slightly Pro Axis (NA41) | 10 |
skc007 | Moderately Pro Axis (NA41) | 7 |
skc007 | Moderately Pro Axis (NA41) | 7 |
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
Ashcloud | vs. | skc007 | Allied (NA41) Major Victory | 60 | 10 | ||||
Beerweasel | vs. | Barbarrossa. | Axis (NA41) Major Victory | 60 | 10 | ||||
Outlaw Josey Wales | vs. | Geier | Allied (NA41) Major Victory | 60 | 10 |
Based on victory points, German player forced to attack. Insufficient forces to take sufficient number of objectives, plus best forces withdrawn early in the game. IMHO almost impossible for German player to win
The flow of the battle changes several times as forces are withdrawn and/or released. We played every Crusader scenario and this one was my favorite.
My bad play and opponents good play, prevented me from winning a scenario which is stacked in the Axis favor.
My bad play and opponents good play, prevented me from winning a scenario which is slightly in the Axis favor. (except Axis forces leaving in early phase and much of the scenario is at night, negating the Axis direct fire ability.)