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#30 - Operation Overlord (6-30 June)_Alt - PzC 02 Normandy '44

#30 - Operation Overlord (6-30 June)_Alt Image
Tiller Operational Campaigns Ladder

#30 - Operation Overlord (6-30 June)_Alt

By Graves/Dunnam, Edited by VM
Allies 17 - 2 - 11 Axis
Rating: 7.26 (23)
Games Played: 30
SM: 9
Turns: 250
Type: Custom
First Side: Allies
Second Side: Axis
Normandy Coast of Occupied France: Landing with overwhelming force the Allies secured a beachhead and then defeated the Germans in the reinforcement battle. But with their forces scattered far and wide and German Panzer Divisions on the prowl, the issue was at several times in doubt. This scenario is identical to #27 "Feet Wet" except that it utilizes the full map. [Size: huge; Length: 250 turns] EDITORS NOTE: This scenario is intended for play with manual defensive fire off (non-phased play). It can be played as human vs AI but was created for PBEM play. Edited by: Edward "Volcano Man" Williams; Inspired by: Pete Commons.
Player Voting Stats
Member Balance Enjoyment
Von Mellenthin's ProfileVon Mellenthin Well Balanced 7
Klaudius's ProfileKlaudius Moderately Pro Allies 0
LBouton's ProfileLBouton Slightly Pro Allies 7
von Waldenburg's Profilevon Waldenburg Well Balanced 8
James M. Cain's ProfileJames M. Cain Well Balanced 10
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies Steel God's Profile Steel God vs. Iceman Iceman's Profile Axis Allies Major Victory 162 18
Axis Bioman's Profile Bioman vs. typhoon typhoon's Profile Allies Axis Major Victory 162 18
Axis Fhil's Profile Fhil vs. carlboy carlboy's Profile Allies Axis Major Victory 162 18
Allies James M. Cain's Profile James M. Cain vs. Liquid_Sky Liquid_Sky's Profile Axis Allies Major Loss 18 162
Allies Bulldog's Profile Bulldog vs. Airedale Airedale's Profile Axis Allies Minor Victory 126 54
Fhil
Warrant Officer
Fhil Mon Sep 21, 2015 3:40 pm
Scenario seems well balanced, no major flaws experienced. Both sides got their chance, but it requires a lot of cold nerves sometimes on the Axis side, especially before some reinforcements arrive.
Steel God
General
Steel God Sun Aug 18, 2024 9:59 pm
I believe the Allied advantage was attributable in large part to the rules we used. Since it was an ALT scenario we used only the ALT Assault combat resolution and not all of the ALT combat resolutions. In hindsight, those rules are terribly important to how N44 works since they allow the Germans smaller units to hold out longer and conversely they allow the Germans to hurt the big allied stacks a little more. The VP ratio might not have gotten so completely out of hand had we used them.
Iceman
Private 1st Class
Iceman Sun Aug 18, 2024 11:19 pm
Germans need to retreat immediately and have a defense in depth of at least 10 hexes. This might not be possible until reinforcements arrive much later so it’s a game of survival until then.
“We heard that a Polish cavalry regiment had mounted an attack against our tanks. They had been told that the German tanks were only wooden dummies"