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#07 - Operation Brevity (15-16 May 1941)_Alt*H2H approved* - PzC 04 Tobruk '41

#07 - Operation Brevity (15-16 May 1941)_Alt*H2H approved* Image
Tiller Operational Campaigns Ladder

#07 - Operation Brevity (15-16 May 1941)_Alt*H2H approved*

By Volcano Man
British 15 - 11 - 7 Axis
H2H Approaved
Rating: 8.75 (48)
Games Played: 33
SM: 1
Turns: 16
Type: Custom
First Side: British
Second Side: Axis
Libyan/Egyptian Frontier, 15 May 1941: The German Army of 1941 had virtually no experience with defensive warfare, there were ten offensive tactical problems solved at the service schools for each defensive one. So when the Afrika Korps found itself defending along the Libyan/Egyptian frontier, it is not surprising that they chose a combat method that continued to stress their offensive capability. A series of strongpoints were built backed up by a reserve force that was to counterattack at the first opportunity. The British provided the first test of these arrangements when they launched their first attempt to relieve Tobruk. The plan for Operation Brevity was based on a model that would be used time and again, an armored component to defeat the enemy armor, and an infantry component to defeat the frontier strongpoints. In the end, the Germans proved the superiority of their combined arms tactics, specifically the use of anti-tank guns to protect their armor, and the British were driven back across the frontier. Editor's note: Crusier tanks from the UK 7th Armored Brigade are now historically unreliable as they were in the actual operation. [Size: medium, Length: 16 turns] *This scenario has been approved at H2H Productions*
Player Voting Stats
Member Balance Enjoyment
Steel God's ProfileSteel God Well Balanced 8
Steel God's ProfileSteel God Well Balanced 8
PK Powers's ProfilePK Powers Well Balanced 9
Steel God's ProfileSteel God Well Balanced 5
Steel God's ProfileSteel God Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Krufft's Profile Krufft vs. Bioman Bioman's Profile British Axis Minor Victory 14 6
Axis zorak's Profile zorak vs. tquinn tquinn's Profile British Axis Minor Loss 6 14
British philm's Profile philm vs. Andrea G Andrea G's Profile Axis British Minor Victory 14 6
Axis ARCH93's Profile ARCH93 vs. Warhorse Warhorse's Profile British Axis Minor Victory 14 6
Axis Cult-of-Trajan's Profile Cult-of-Trajan vs. Al Al's Profile British Draw 10 10
PK Powers
a tourney match round 1
Moez
old game not reported
Mr Grumpy
Still a hard scenario for the Axis to win, but a vast improvement on the stock version. :)
ARCH93
Private 1st Class
ARCH93 Frid Jan 05, 2018 4:59 am
Can be costly for the axis if they stay put, but staying in the trenches can also buy time for reinforcements to arrive.
Warhorse
Captain
Warhorse Frid Jan 05, 2018 10:29 pm
Was the Allies, initially made good gains, but then the opposition stiffens and panzers come to play. British advance totally stalled after awhile, very good time playing it though!
Meine Ehre heisst Treue



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ARCH93
Private 1st Class
ARCH93 Sat Jan 06, 2018 5:03 am
Can be rough if the Axis stay put, but can pay off by blunting the Allied advance.
philm
Master Sergeant
philm Mon Apr 13, 2020 5:00 pm
well balanced with attacking and defending on both sides...nice little battle
Andrea G
Technical Sergeant
Andrea G Mon Apr 13, 2020 6:23 pm
Germans must be aware not to stick in the trenches for too long, but digging out brits from the trenches you lost is hard ;-)
tquinn
First Sergeant
tquinn Thu Mar 14, 2024 12:26 pm
Surprised at the weakness of the Allied weaponry and the late response of the Axis armor.
Krufft
Private
Krufft Sun Aug 11, 2024 12:55 pm
Needs more time. Battle was only really getting going when it ended.