#00: Getting Started - For The Fatherland - PzC 05 Bulge '44
1 - 0 - 7
Rating: | 7.47 (6) |
Games Played: | 8 |
SM: | 1 |
Turns: | 14 |
Type: | Stock |
First Side: | Axis |
Second Side: | Allies |
Gaming Records | |||||||||
---|---|---|---|---|---|---|---|---|---|
1st Side Player | 2nd Side Player | Result | Score | ||||||
Maarten | vs. | Warhorse | Allies Minor Victory | 14 | 6 | ||||
Maarten | vs. | Warhorse | Axis Major Loss | 2 | 18 | ||||
VonGump | vs. | timshin42 | Axis Minor Victory | 14 | 6 | ||||
Marquo | vs. | TJones | Axis Major Loss | 2 | 18 | ||||
Marquo | vs. | TJones | Axis Major Loss | 2 | 18 |
http://www.cslegion.com/
I put the four VPs in stars (the top left gives you VPs if you leave the board). The blue line is where the image at the end of this message ends, the historical way.
I also have the Fixed Units on as you can see by the yellow squares.
My inclination is to go around the Schnee Eifel even though history says to go straight at it.
How do you beat this scenario? One of the trickiest things is moving then setting up artillery in a timely manner. 14 turns is QUICK. I can't even imagine having one unit reach Amel (Ambleve)!
WHAT DO I DO?!
https://www.dropbox.com/s/n3xqvh286rle9r3/Screenshot%202024-04-23%20at%2011.13.35.png?st=b9d67xmi&dl=0
I put the four VPs in stars (the top left gives you VPs if you leave the board). The blue line is where the image at the end of this message ends, the historical way.
I also have the Fixed Units on as you can see by the yellow squares.
My inclination is to go around the Schnee Eifel even though history says to go straight at it.
How do you beat this scenario? One of the trickiest things is moving then setting up artillery in a timely manner. 14 turns is QUICK. I can't even imagine having one unit reach Amel (Ambleve)!
WHAT DO I DO?!
https://www.dropbox.com/scl/fi/jg1bsnobn3fb9v650p32a/W-Oct22-106th-ID-MAP-1final-1150x878.jpg?rlkey=qovf0z6u7u93tzbsfuu7bi84o&st=jt36f8zv&dl=0